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what level are you

Started by Shoulders?-Stomach!, September 13, 2010, 11:52:14 AM

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HappyTree

I got to the top in Elite and have been resting on my laurels ever since. Now I play games for the fun of mucking around, though I did max out my stats in SSX3 which was satisfying enough. But these days I tend to get bored with games after a while and move on to a new one without completing the previous one. I feel if I have all these incomplete tasks still to do I will never die.

VegaLA

For me it has to be my marathon session on Super Mario Land on the Super Famicom back in 1992/93 (not 92 to 93). A friend and I took turns after each level from 10PM. We finally completed the whole game at around 6AM the following day.
To make it harder we had porn running on a TV just off to one side as a distraction.


madhair60

Oh yeah I beat Elite Beat Agents on Hard Rock mode.  Not Ouendan/2 though, couldn't be arsed.

Consignia

Quote from: madhair60 on September 15, 2010, 02:21:51 PM
Oh yeah I beat Elite Beat Agents on Hard Rock mode.  Not Ouendan/2 though, couldn't be arsed.

Ahh... but EBA is by far the easiest of the lot though. Jumping Jack Flash was a walk in the park considering the trouble[nb]On the hardest difficulty, natch[/nb] Ready Steady Go and Sekai wa Sore o Ai to Yobunda ze gave me.

madhair60

I think I got up to the "Hard Rock" equivalent on Ouendan 1, but didn't finish it - never tried, really.  I think I'll be going back to it now, because I can't imagine it being as torturous as Jumpin' Jack Flash with the Divas, let alone harder.

Nothing's harder than Master's Play on Gitaroo Man, though.  Still haven't beaten Ben-K.

Quote from: VegaLA on September 15, 2010, 01:01:20 AMSuper Mario Land on the Super Famicom

Super Mario World?

I've ascended Nethack several times. Two valks and a wizard, I think.


Lt Plonker

Quote from: AsparagusTrevor on September 14, 2010, 10:19:17 AM
That's definitely an achievement, that game was bastard hard and very unforgiving. I only ever managed to get to Shredder once, and lost in a few seconds. That fucking swimming level got me nearly every time, damn seaweed.

Ha! Oh God. If it wasn't that, it was the rooftop jumping on the level afterwards.

hpmons

I think all of my impressive things are more to do with endurance rather than skill.  Most of the games I like are RPGish anyway, so it isn't really relevant.  I got a level 92 sorceress on Diablo 2, that took aaages.  I did a softcore run of 3 days and 659 turns in Kingdom of Loathing.  I've got hundreds of badges on Kongregate, including 8 "impossible" badges.  I got to the restaurant at the end of the universe in Dolphin Olympics!

HappyTree

I got 29,000+ on Doodle Jump, Spaceman Mode.

I thought that was quite impressive, then I had a look at the world rankings. 4 million!! How is that even remotely possible? There's not enough battery life in an iPhone or iPod to allow you to play long enough. Unless the scoring gets silly after a while.

There are other similar jumping games for the iOS but Doodle Jump is the slickest and has a fire button to mix up the fun. I'm regularly informing my Facebook community that I just got 25,000 on Doodle Jump. It's quite hard!



Quote from: hpmons on September 18, 2010, 09:38:39 PM
I think all of my impressive things are more to do with endurance rather than skill.  Most of the games I like are RPGish anyway, so it isn't really relevant.  I got a level 92 sorceress on Diablo 2, that took aaages.  I did a softcore run of 3 days and 659 turns in Kingdom of Loathing.  I've got hundreds of badges on Kongregate, including 8 "impossible" badges.  I got to the restaurant at the end of the universe in Dolphin Olympics!
You got the badge that Kongregate gave to my game. Huzzah.

uglybob1986

Mario 64- all 120 stars

Took about a year of on and off playing, though

Lee Van Cleef

Well before I quit my lvl 8o Gnome Warrior on WoW had around 74 Days worth of playing time on it, so that's around 1770 hours?  With 5715 achievement points.

Shoulders?-Stomach!

I spent part of the weekend finishing Project Gotham Racing 2 on platinum. Turning 144 gold medals into platinum ones.

What.

WHAT

That was unfinished business man!!


pk1yen

Thanks to this thread, I just checked Bulbapedia, and they're doing a Mew wifi event on Pokemon Soul Silver. I'd have missed it otherwise.

I'm one step closer to dying happy, so thanks guys.

Junglist

Not that any of you play it, but being in the top 10 on quite a few Trials HD tracks out of around a million registered players.


Shoulders?-Stomach!

I was once the whole top ten on a game involving clicking the precise locations of capital cities very quickly.


And the cyanade capsules are through this door, you say?

HappyTree

Has anyone here managed to get their name into the top 3-letter scoreboard of an arcade machine in a pub or arcade gallery? I always dreamed of seeing my name on Defender in the rugby club we used to go to when I was a child.

Edit: Oh SS, you may have answered my question as I was typing it in!

Junglist

Quote from: Shoulders?-Stomach! on October 24, 2010, 08:59:24 PM
I was once the whole top ten on a game involving clicking the precise locations of capital cities very quickly.

You're one of the top map rememberers around. Kudos.

Marv Orange

Quote from: HappyTree on October 24, 2010, 09:00:27 PM
Has anyone here managed to get their name into the top 3-letter scoreboard of an arcade machine in a pub or arcade gallery? I always dreamed of seeing my name on Defender in the rugby club we used to go to when I was a child.

Edit: Oh SS, you may have answered my question as I was typing it in!

I've done that on a pinball machine once.

Consignia

Quote from: HappyTree on October 24, 2010, 09:00:27 PM
Has anyone here managed to get their name into the top 3-letter scoreboard of an arcade machine in a pub or arcade gallery? I always dreamed of seeing my name on Defender in the rugby club we used to go to when I was a child.

I got the number 1 high score of Marvel Vs. Capcom 2 in an arcade Akihabara a few years ago. I was pretty chuffed with it at the time since the area is full of hardcore nerds, so the calibur of player would be quite high compared to a scruffy arcade off the main road near the sea in Brighton.

Fry

I beat the Sanbone Trio level of Gitaroo Man on master, I got an A.

It was fucking gruelling.

madhair60

I just 100% completed Super Meat Boy on PC.

Bow to me.

(Edit: I am 65th in the world.  Wow.  Makes the time I put into it seem worthwhile.  Almost.)

Still Not George


madhair60

I feel bizarrely empty now.  Still, game of the year for me.  Definitely.

Still Not George

And yet, you just try and get an old school platformer past any publisher anywhere.

I know, I know, "SNG complains about publishers, in other news, bear shits on Pope in Catholic woods"

wasp_f15ting

Halo Reach, on Legendary was bloody hard alone.

I still have a incubating frozen warlock on wow 80..

Shame having a partner means you can never play it.

madhair60

@SNG:

Naaah, it's always interesting to get an inside perspective; I'm knowledgeable, but not about the industry. 

It's a shame, because 2D platformers are my favourite genre.  There's always going to be indie, but it'd be nice to keep seeing games like Meat Boy.  It seems like every potentially good platformer has to be bogged down in "arty" aesthetics or plot silliness (Shadow Complex, Braid, Limbo) to even get a second glance.  'Course, Meat Boy didn't come out of nowhere (another Newgrounds-originating effort), but it's still a refreshingly basic game.

Still Not George

#59
Quote from: madhair60 on December 11, 2010, 09:29:27 PMIt's a shame, because 2D platformers are my favourite genre.  There's always going to be indie, but it'd be nice to keep seeing games like Meat Boy.  It seems like every potentially good platformer has to be bogged down in "arty" aesthetics or plot silliness (Shadow Complex, Braid, Limbo) to even get a second glance.  'Course, Meat Boy didn't come out of nowhere (another Newgrounds-originating effort), but it's still a refreshingly basic game.
That's what I like about SMB - Shadow Complex managed to be pretty and yet completely bloody boring, just unnecessarily easy for those of us who actually like platformers. It's an odd thing with XBLA, essentially these days it seems if you want Microsoft to publish you you need either to be able to afford Unreal Engine or similar, or alternatively have a massive wave of hype behind you practically before you even start. SMB was a big hit on Steam & D2D before MS even showed a sniffle.

It's not because MS don't want to support indie work, so much, it's just that they insist on trying to convince theselves that XBLIG in some way counts in terms of supporting actual independently developed games rather than random bedroomers. What that in turn tells you is that MS can't tell the difference between Super Meat Boy and I MADE A GAM3 W1TH ZOM8EEZ 1N iT!, which is deeply depressing.

Sony, on the other hand, have been a good bit more understanding. Cheap devkits, self-publishing on PSN, the Pub Fund... there's a few problems, such as upload charges, but overall they do a better job than MS. OTOH getting them to actually fucking talk to you can be a problem - we're just finally getting somewhere after 4 months of pestering. The SMB guys talk about a lack of interest from Sony, and I suspect this is what they're talking about. It's very  frustrating.