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Wargame: EE

Started by rudi, February 18, 2012, 10:46:10 AM

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rudi

Don't suppose anyone on here's beta-testing/playing this currently are they?

It's my first try at a game of this type and the weight of stuff to master is quite overwhelming currently.


Zetetic

This is by the same people who made RUSE, correct?

While it's perhaps not so helpful to ask you, rudi, if you are newcomer to RTS games, is it any good?

How similar are the factions - I tend to find that I can't bring myself to play RTS games where the different factions have identical unit rosters.

Zetetic

Or, to rephrase the post above more honestly,
please convince me to part with £30 (or less, if you know better) to pre-order this and play the beta.

RickyGerbail

Quote from: Zetetic on February 18, 2012, 11:14:03 AM
How similar are the factions - I tend to find that I can't bring myself to play RTS games where the different factions have identical unit rosters.

that's because you're a smart man.

rudi

Quote from: Zetetic on February 18, 2012, 11:14:03 AM
This is by the same people who made RUSE, correct?

Yassir

QuoteWhile it's perhaps not so helpful to ask you, rudi, if you are newcomer to RTS games, is it any good?

As you say, I have no frame of reference, but by all accounts is the boss. It certainly looks great.

QuoteHow similar are the factions - I tend to find that I can't bring myself to play RTS games where the different factions have identical unit rosters.

Have a gander at this (the long one is the better one)

http://www.wargame-ee.com/index.php?rub=news-infos&id=90

they appear to be fairly well differentiated.

When I realised I'd watched the long one all the way through (I get bored of an album after two songs) I realised I wanted the game. Now I just need a buddy to let me flounder about on the map without getting my tail shot off.

That said I've only played one game and I won that, but I was very very clearly up against another me.

I could wait till 23rd for the full game which (I hope) has a learning curve attached but I DON'T WANT TO OK?? Finding the manual already online was a bloody godsend, that's for sure.

rudi

Quote from: Zetetic on February 18, 2012, 11:16:28 AMplease convince me to part with £30 (or less, if you know better) to pre-order this and play the beta.

Come and play wiv meeeeeeee

Zetetic

Right, time to try to scrounge 10GB back on this partition and weep into my bank account.

RickyGerbail

i'm in on this too. can i play multiplayer with you doods?

Cohaagen

Has anyone ever managed to develop a realtime combat game where things don't degenerate into a confused free-for-all melee? That's the way they always end up for me, at least, right from the days of Dune II and the first Command & Conquer.

Zetetic

#9
Yes.

I'd recommend Men of War: Assault Squad, if you can find it cheap. Not being prepared to retreat (and for that matter not being prepared to keep up the pressure on your opponent) and chucking more of whatever you can buy at the moment in to the fray ends up being a very bad idea. You can quickly find a group of very expensive, well-trained men being mown down by a well-placed bloke in an armored car with a machine gun who's just driven through your meticulously placed sand-bags.

(Actually, if you can find Men of War really cheap that might be worth a shot for the single-player, which is quite charming with some truly terrible voice acting and quite varied, if occasionally irritating, missions. Assault Squad doesn't really have single player.)

Also you can manage individual inventories which is fun (since you get to swap hats with the enemy, what larks), right up until the point where you realise that the reason why everyone is cowering instead of firing is because they've run out of ammo. (Although Assault Squad has made various changes so that never happens.)

(Which I'd also be happy to play with anyone on here, because getting my ass kicked by three angry Russians while two angry Russians tell me off for being rubbish isn't that fun.)

(P.S. I am trying to obtain Wargame...)

RickyGerbail

Quote from: Cohaagen on February 18, 2012, 01:54:05 PM
Has anyone ever managed to develop a realtime combat game where things don't degenerate into a confused free-for-all melee? That's the way they always end up for me, at least, right from the days of Dune II and the first Command & Conquer.

combat in games like league of legends and starcraft or warcraft 3 tend to be confusing until you've played for a couple of months. your brain just doesn't know what to focus on and what to ignore in the battles. if you haven't played sc2 for example i'd recommend that, the genre has come a long way since Dune 2 and C&C.

small_world

Ah, I used to fucking love these games. But haven't played anything since I picked a new one up a few years back (can't remember the things name). And it was so difficult to understand. Not only did you have to order every unit build, you had to design things along the way too.
Far too hard.



The best one I ever played was Total Annihilation.
But with the added extras, so nukes were involved.

While, if you attacked early on, it could turn in to a mass melee style thing.
If you had patience and let the computer just attack you in waves, and fight them off, it would get to a point where the computer side would be so fucking massive, and developed, that even if you fired a shit-load of nukes at them, they'd still be there.
I had some fucking amazing battles. Like 40hour things that almost couldn't be ended.

Zetetic

QuoteFinding the manual already online was a bloody godsend, that's for sure.
Unless we're talking about different things[nb]Oh no, not again![/nb], you can also get to the manual by right clicking the game in Steam.

rudi

Quote from: Zetetic on February 18, 2012, 04:10:49 PM
Unless we're talking about different things[nb]Oh no, not again![/nb], you can also get to the manual by right clicking the game in Steam.

Add that to the immense list of things I didn't know. :-)

When someone gets into this could they tell me

1. their name so I can find you and
2. how to type/chat. Doesn't want to work for me at all (ie I'm inept).

Zetetic

I'm currently about 15 minutes away from being able to play. (If Steams continues to get a grip and I can buy fish cakes fast enough.)

My Steam ID is 'Zetetic'.

rudi

Groovy. I will stay an almost virgin till you're ready to go. We can then start a game and just get used to moving shit about/ordering up units if you like?

It'll be the rubbishest engagement since Christmas Day 1916. :-)

Zetetic

Golly, there are a lot of choices even just when you hit level 2. Although a fair number of them seem to be relabels - why should I care if it's an East German is flying a Mi-24D or a Russian?

Zetetic

This is ace. I'll be around this afternoon and this evening if anyone wants a game.

At some point I particularly want to see if, on a small map like Hell's Highway, if it's viable for players in a team to specialise broadly by unit type rather than divide up the map geographically (which is what normally happens).

rudi

Mmm, that would make it interesting, I think. Being "the tank guy" (or, in my cae "the shit guy") would be fun.

RickyGerbail

i just got it working. my name is himself.

Zetetic

Just as a heads-up to anyone tracking this thread - it seems probable that the full release is going to happen in a few hours tonight, rather than tomorrow.
Which is nice.

(I've accepted your request, Ricky.)

rudi

Quote from: RickyGerbail on February 21, 2012, 02:24:43 PM
i just got it working. my name is himself.

I'm either meself or rudicanfail (can't remember) but, tbh, I'll not be playing real fleshy types for some time once the game proper arrives as I'm utterly shit at this type of thing, frankly.

RickyGerbail

i don't really have a feel for the game yet, going to play some single player to look at the different units and see if there's a decent strategy game there.

Zetetic

I hope someone from here will play with me - losing together can still be quite fun.

Edit: There certainly were some balance issues during the multiplayer beta - artillery, for example, became truly overpowered in the hands of the right person. But these seem quite easy to rectify, just not so easy to have predicted. (And artillery units are, apparently, receiving considerably longer aiming times in the first release version.)

RickyGerbail

yeah we'll play. I tried to get into the game now but it's impossible to connect because they're making the whole game available.

Zetetic

It's certainly managed to produce that familiar feeling of anger at my own incompetence; 3 seconds before I complete the first mission with zero casualties, up pops some bloke with an RPG and robs me of 4 command stars.

rudi

You know the allies you get at the start: I assume you can't actually DO anything with them? I could do with a hand and they're sat on their arses back at base.

Zetetic

Right now, I can't tell if I'm being groomed or someone is sounding me out for a clan.

rudi

I really need to play it more often; things keep occurring. Bloody things.

RickyGerbail

i can't get into this game right now, not sure why.