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Hitman V: Absolution

Started by Noodle Lizard, May 05, 2012, 02:00:32 AM

Previous topic - Next topic

Jerzy Bondov

I don't know if this is what you did Mortimer, but playing the demo doesn't give a good impression of the game at all. It's just the tutorial level, which gives you no room to try crazy things (ie the most fun part of the game)

Noodle Lizard

I'm pretty sure the first Hitman game preceded the first 3D GTA.  Either way, they're completely different.  It's actually better to go through Blood Money without using any weapons at all, with the exception of the fiber wire and syringe.

And yeah, the demo is just the tutorial level which is pretty rubbish, really.  Definitely doesn't capture what the game's actually like.  Once you hit the third mission, things get very interesting.

I'm on the casino one now.  For silly reasons, I've only achieved Silent Assassin on one level (the rehab one - the one I thought I'd never achieve it on).  All the others I've only been "Professional".

Sexton Brackets Drugbust

I found an amusing repeatable glitch in the redneck wedding:

At the front of the house, there's a 'fightin' stick' - a marker where two or three guys are bare-knuckle brawling for shits and giggles. If you're dressed as a redneck and near to this stick, you can join in with the scrap and not arouse any suspicion. If during one of these bouts, you lure your opponent towards the slight incline up from the lake, then push them over at juuuuust the right moment - this can take a few goes - the bodies remain recumbent and will pursue you round the level in their prone state. It's quite chilling.

I can't tell you how much this delighted me at the time.

Playing the game properly is also fun.

madhair60

Blood Money is re-downloaded on Steam and re-installed.  I'll be giving it a go in earnest tomorrow night, thanks to this thread.

Jerzy Bondov

Oh I'd forgotten about the casino level! That's a great one for acting like a complete psychopath. Going up in the lift, retrieving an arsenal of souped up weapons from your room, then stalking the upper levels, jumping between balconies and breaking into people's bedrooms, shooting everybody in the head. Brilliant!! Doesn't really get you anywhere, but... erm...

Noodle Lizard

Quote from: Jerzy Bondov on May 10, 2012, 10:49:44 PM
Oh I'd forgotten about the casino level! That's a great one for acting like a complete psychopath. Going up in the lift, retrieving an arsenal of souped up weapons from your room, then stalking the upper levels, jumping between balconies and breaking into people's bedrooms, shooting everybody in the head. Brilliant!! Doesn't really get you anywhere, but... erm...

The hotel level in Contracts was equally good for that sort of thing.  Especially since you could throw on God mode (not available in Blood Money) and just storm through the entire hotel like a very hot boiled egg.

Actually, one thing that they seem to have toned down a bit in Blood Money is the naughty bits.  In Hitman 2, I distinctly remember one target being a fat naked man in a jacuzzi, and if you were so inclined, you could shoot him up so massively that he'd fly around the room like a fleshy balloon, tiny willy flapping about and all.  And whenever someone took a piss, you'd see a little floppy cock with the stream coming out of it - not necessary, but very funny.  In Blood Money, when people take a piss, they just stand in the toilet stall doing nothing.

Jerzy Bondov

What! Maybe I'll give them another go then.

Noodle Lizard

Quote from: Jerzy Bondov on May 10, 2012, 11:00:35 PM
What! Maybe I'll give them another go then.

http://www.youtube.com/watch?v=DaUgnthQ5MY (maker of the video is either a 12-year-old or a dangerous full moron)

First one is from one of my all-time favourite Hitman levels.

The poisoning was a lot more fun in Hitman 2, where they would run to the nearest bathroom or tree and literally vomit themselves to death.  What a fookin' disgrace.

Sexton Brackets Drugbust

Another weird Blood Money glitch I found: In the Playboy Mansion mission, there's a secret rival assassin posing as a bunny girl - she tries to entice you into her room, with the intention of killing you. A nice detail is the unconcious body of the real bunny girl (whose costume the rival assassin presumably stole) who can be found hidden behind a changing screen in the adjoining room. If you drag her comatose body out into the corridor, a guard will eventually find and revive her - unfortunately, because she's meant to be unconcious, she immediately passes out again the second she's on her feet. The next time the guard finds she's collapsed, in a fit of pique, he draws his gun and opens fire on her. It would seem you only ever get one chance with this guy.

eluc55

#69
While Blood Money is my favourite game in the series, Contracts is a little masterpiece as well, and for my money thematically and artistically the most interesting. The other games are all set in a world of blue skies and summer sun, bright lights and colours. Hitman Contracts is the black sheep of the family - grimier, bleaker, sleazier, dotted with nasty little scenes like the hotel murder, always night and constantly lashed by torrential rain. I've always liked the theory that the reason it rains on every single level in contracts is because Agent 47 is feverish from his gunshot wound in the real world (all but the last level are set in his feverish dreams/memories following an attack on his life)... certainly other features from the "real world" are shown to bleed into his memories, like the helicopter outside and the bathroom's cold floor. Contracts' whole artistic style seems to reflect the grim lives of 47 and his victims much better - or at least more interestingly - than the other games. There's almost a "silent hill" vibe to it, as if something awful is always just around the corner, but you never quite get to see it. 

There are some great levels, too; not just the hotel, but also the chinese resturant where you can spike the drinks with rat poison, the assault on a ship dressed as a SWAT team member, the English manor where you can drop a petrol bomb down the chimney, or the fantastic last level, which shamelessly steals from Leon's finale, albeit to great effect.

Noodle Lizard

#70
Yeah, what he said.  I wish there was a way I could get Contracts on my Xbox.  I used to have it on PC, but the disc is long lost and I use a Mac now anyway.

EDIT:  Just ordered a used Xbox copy - apparently it is one of the backwards compatible ones.  Yahoo.

madhair60

Finished the Vineyard with little difficulty, thanks to new Map™.  Didn't do a great job though.  Onto the next one tomorrow.

Noodle Lizard

Quote from: madhair60 on May 11, 2012, 09:54:37 PM
Finished the Vineyard with little difficulty, thanks to new Map™.  Didn't do a great job though.  Onto the next one tomorrow.

The Vineyard's not one of the best.  I think the next one is the Opera House mission, which is fantastic.  I'd watch a walkthrough video first just to see the best way of doing it if you get frustrated easily, but it's far more fun to figure it all out for yourself, even if it does make you want to punch a cunt sometimes.

I trust you're playing on Rookie or Normal settings, in which case I highly recommend saving after every "milestone" during a mission (or just before you're about to do something risky).  This'll save a lot of bother.  I still do it in missions which involve waiting around for a while, just so I don't have to repeat the waiting process if I arse up later.

madhair60

I'm playing on Normal, and that's what I'm doing - saving after each kill, or costume change for the better.

Noodle Lizard

Quote from: Jerzy Bondov on May 10, 2012, 10:49:44 PM
Oh I'd forgotten about the casino level! That's a great one for acting like a complete psychopath. Going up in the lift, retrieving an arsenal of souped up weapons from your room, then stalking the upper levels, jumping between balconies and breaking into people's bedrooms, shooting everybody in the head. Brilliant!! Doesn't really get you anywhere, but... erm...

Tried this yesterday - YOU CAN'T DO IT.  All the rooms are empty, don't you know.  Except for one of the targets' rooms which has a few security guards hanging about.

False hope.  Cunt.

eluc55

Eh? There are people in some rooms, I can think of three off the top of my head. The room of nude cards players near the first targets bedroom, a man watching TV in a room near to the second targets room, and the drunk woman who harasses you in the corridor then leads you to her bedroom for a sexy dance...

Noodle Lizard

Quote from: eluc55 on May 12, 2012, 05:42:53 PM
Eh? There are people in some rooms, I can think of three off the top of my head. The room of nude cards players near the first targets bedroom, a man watching TV in a room near to the second targets room, and the drunk woman who harasses you in the corridor then leads you to her bedroom for a sexy dance...

In the House Of Cards level in Blood Money?  Lies.

Sexton Brackets Drugbust

Quote from: eluc55 on May 11, 2012, 04:47:59 PM
(all but the last level are set in his feverish dreams/memories following an attack on his life)

I expect you already know, but the attack on his life we see the aftermath of in Contracts takes place directly after the Opera House mission in Blood Money. The Cinematic after the Opera House shows a figure watching 47 leave the building.

eluc55

Quote from: Noodle Lizard on May 12, 2012, 05:45:37 PM
In the House Of Cards level in Blood Money?  Lies.

I've just played that level (silent assassin, 2 accidents and one brutal strangulation), and I counted 6 populated rooms (of 16) at the time I checked. I'm playing it on PC, maybe the console versions have less characters?

eluc55

Quote from: Sexton Brackets Drugbust on May 12, 2012, 06:14:29 PM
I expect you already know, but the attack on his life we see the aftermath of in Contracts takes place directly after the Opera House mission in Blood Money. The Cinematic after the Opera House shows a figure watching 47 leave the building.

It does, and if you meet the target face to face he even says "It's you", or something similar, which echoes agent 47 in Contracts saying the target knew he was coming.

Famous Mortimer

Quote from: Noodle Lizard on May 11, 2012, 06:33:06 PM

EDIT:  Just ordered a used Xbox copy - apparently it is one of the backwards compatible ones.  Yahoo.
You mean a specific pressing of the disc? The one I had wasn't backwards compatible.

Noodle Lizard

Quote from: eluc55 on May 12, 2012, 06:22:22 PM
I've just played that level (silent assassin, 2 accidents and one brutal strangulation), and I counted 6 populated rooms (of 16) at the time I checked. I'm playing it on PC, maybe the console versions have less characters?

I've checked the rooms accessible from 47's balcony and each of the targets' rooms and found nothing.  How do you find these folk?

Noodle Lizard

Quote from: Famous Mortimer on May 12, 2012, 06:55:41 PM
You mean a specific pressing of the disc? The one I had wasn't backwards compatible.

I don't know, just Contracts for Xbox.  The Wikipedia list says it's compatible.  Ham.

eluc55

Quote from: Noodle Lizard on May 12, 2012, 06:56:26 PM
I've checked the rooms accessible from 47's balcony and each of the targets' rooms and found nothing.  How do you find these folk?

They appear on the map.

One example: the scientist's room on floor 8... that room can be accessed either via the door, or otherwise via the balcony if you break into the adjacent room, where a man is drinking beer and watching TV. You can then jump from one balcony to the other. When I played it a few minutes ago, I actually used that man's room as my escape route, so the guards outside the target's door wouldn't know I'd killed him. I knocked him out, threw him over the balcony (so it was an accident, not a murder) and then jumped over to the other balcony, escaping when the man went for a piss. 

More amusingly, in the room adjacent to the other target's room [nb]this time on the seventh floor[/nb], there are a bunch of people playing strip poker.

Pull a fire alarm if you want to see them leaving their rooms.

Don_Preston

I definitely remember the sexy dance the woman gives you, and that was my PlayStation version.

RE the Opera House mission. I seem to remember you could
Spoiler alert
assault
[close]
the
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supporting acting
[close]
and take his
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clothes.
[close]
This meant lots of hanging
Spoiler alert
around
[close]
on
Spoiler alert
stage
[close]
for the cue to
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shoot him
[close]
. If you miss it though he gets
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very mad, calls you unprofessional
[close]
and leaves. Which isn't the most thrilling way to do it.

eluc55

Quote from: Don_Preston on May 12, 2012, 07:15:45 PM
I definitely remember the sexy dance the woman gives you, and that was my PlayStation version.

RE the Opera House mission. I seem to remember you could
Spoiler alert
assault
[close]
the
Spoiler alert
supporting acting
[close]
and take his
Spoiler alert
clothes.
[close]
This meant lots of hanging
Spoiler alert
around
[close]
on
Spoiler alert
stage
[close]
for the cue to
Spoiler alert
shoot him
[close]
. If you miss it though he gets
Spoiler alert
very mad, calls you unprofessional
[close]
and leaves. Which isn't the most thrilling way to do it.

Or you can just
Spoiler alert
swap the fake gun for a real one
[close]
when he goes to the toilet, and leave him
Spoiler alert
to shoot the target himself.
[close]

Don_Preston

Quote from: eluc55 on May 12, 2012, 07:20:23 PM
Or you can just
Spoiler alert
swap the fake gun for a real one
[close]
when he goes to the toilet, and leave him
Spoiler alert
to shoot the target himself.
[close]

Ah you can, but that misses out the opportunity to
Spoiler alert
act
[close]
. Although it raises the
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question why
[close]
the target
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doesn't
[close]
notice the
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fact that the co-star
[close]
has
Spoiler alert
changed into a bald
[close]
man with
Spoiler alert
a barcode on his neck
[close]
.

Noodle Lizard

Found all the guests in House Of Cards.  Sorry for doubting y'all.

eluc55

#88
How are you getting on, Madhair? I'd be interested in knowing how you're playing/enjoying the game. Same for anyone else whose playing the games as a result of this thread.

I basically want to keep talking about Hitman.


eluc55

One level that doesn't work so well in Blood Money is the
Spoiler alert
penultimate one
[close]
set in
Spoiler alert
the Whitehouse.
[close]

For what should be the most exciting and ambitious level in the game, it's actually one of the most linear and restrictive. There are only a couple of ways of progressing through the level, and almost no variation in how your kill your targets, one of which you have to fight the same way every time[nb]Unless you trick the game and place a bomb outside the
Spoiler alert
Oval Office
[close]
window.[/nb].

It's a real shame; every method other than sniping feels terribly boring. The initial infiltration is the only really fun bit.