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Dreams [Media Molecule] (PS4)

Started by Onken, October 27, 2015, 08:06:28 PM

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Onken





I should say that I'm already sold. I've bought all the previous Media Molecule games and have a lot of respect for them as a studio. Details about Dreams are still sketchy and they're keeping things under wraps for now. What they have shown off in todays stage demo and video is enough to spark your imagination of what will be possible. The top images are taken from their Twitch developer diary which I suggest you also watch here. They explain how it aims to combine elements of ZBrush, Maya and Cubase into one set of creation tools.

Gameplay Trailer: https://www.youtube.com/watch?v=hNSH1vKOK9o

Onken















Quote from: WiredAll of this will rely on the creativity of Dreams players, of course. But crucially, MM says, their work won't be stuck in their walled garden. Everything players make in Dreams can be exported -- to the game development platform Unity, for instance, or to 3D printers. If this works, Dreams (and the PS4) could instantly become one of the most creative tools in digital arts. If hints at other companion software, perhaps for Apple's iPad, are realised, Dreams might be much more than a video game. Full-length animated movies, for instance, could be created in Dreams -- and MM really hopes that artists will pick up that challenge.

I'd have fallen over for something like this when I was doing my animation degree.

http://www.wired.co.uk/news/archive/2015-10/28/dreams-media-molecule-ps4

http://media.lolrus.mediamolecule.com/AlexEvans_SIGGRAPH-2015.pdf