Author Topic: Resident Evil 2 Remake  (Read 7829 times)

Re: Resident Evil 2 Remake
« Reply #270 on: February 10, 2019, 12:39:12 PM »
Shadow of the Colossus was now 12 months and 4 days, so nope sorry.

I'm not quite sure what you're saying anyway, plenty of highly rated games in the past 12 months.

Re: Resident Evil 2 Remake
« Reply #271 on: February 10, 2019, 12:46:57 PM »
Finished Leon A in the original RE2 last night, sort of dreading playing Claire B as a I remember back in the day I always got slaughtered by the final form of Mr X. Plus you have to ponce about with that crossbow instead of a nice shotgun.

Re: Resident Evil 2 Remake
« Reply #272 on: February 10, 2019, 12:55:07 PM »
That's the game industry we know and love!

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Re: Resident Evil 2 Remake
« Reply #273 on: February 10, 2019, 02:15:38 PM »
Shadow of the Colossus was a boring load of toss, so nope sorry.
Fixed.

sort of dreading playing Claire B as a I remember back in the day I always got slaughtered by the final form of Mr X.
You just needed to run around in a circle for a minute or so, until the bazooka ex machina arrives. It was a bit of a shit boss fight after all the build up, but it was a piece of piss.

Re: Resident Evil 2 Remake
« Reply #274 on: February 10, 2019, 02:28:50 PM »
You just needed to run around in a circle for a minute or so, until the bazooka ex machina arrives. It was a bit of a shit boss fight after all the build up, but it was a piece of piss.
Aye, someone told me years later, but at the time I just kept trying to kill the bastard and getting my arse handed to me. Eventually, I just borrowed one of those cheat discs to give myself a bazooka beforehand.

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Re: Resident Evil 2 Remake
« Reply #275 on: February 10, 2019, 02:43:19 PM »
Hard to blame you. I think I just fluked my way into that strategy. There's certainly nothing to indicate it's what you need to do.

Re: Resident Evil 2 Remake
« Reply #276 on: February 10, 2019, 08:00:21 PM »
Finished all scenarios. Great game but not as scary as expected and disliked the bullet sponges. Sold it for 40 so played it for free.

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Re: Resident Evil 2 Remake
« Reply #277 on: February 10, 2019, 08:22:02 PM »
Aye, someone told me years later, but at the time I just kept trying to kill the bastard and getting my arse handed to me. Eventually, I just borrowed one of those cheat discs to give myself a bazooka beforehand.

The cheat disks were amazing. Rocket launcher all the way for me, great fun.

“Alright zombie, you dickhead?”

*boom*

“Alright Nemesis, you dickhead?”

*boom*

Etc etc

Re: Resident Evil 2 Remake
« Reply #278 on: February 10, 2019, 08:28:16 PM »
The cheat disks were amazing. Rocket launcher all the way for me, great fun.

“Alright zombie, you dickhead?”

*boom*

“Alright Nemesis, you dickhead?”

*boom*

Etc etc
I always enjoyed watching zombies dance on the spot as I riddled them with a few seconds from the Gatling gun. And the Magnum-powered head explosions never got old.

Re: Resident Evil 2 Remake
« Reply #279 on: February 14, 2019, 02:47:51 PM »
Finally finished Leon A, I really don't know if I have the patience to do Claire B,A,LeonB etc, the honing missile enemies were tiresome, not scary or threatening by the end, just dragged on, and the original is bloody brilliant.

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Re: Resident Evil 2 Remake
« Reply #280 on: February 14, 2019, 03:22:18 PM »
Does this game still have the pant-shittingly scary moment early on where a licker runs past the window outside? Possibly the most I've ever jumped at a game. I always loved bits like that where you're not in immediate danger, but they build up your fear and create a general sense of foreboding.

The early Silent Hills were brilliant for it - there was a moment in the first one where you can hear someone crying in the toilets of the school, but you search every cubicle and there's nobody around...I can't even remember if that ever got explained, but it was such a good way of building up your fear without anything actually happening.

Re: Resident Evil 2 Remake
« Reply #281 on: February 14, 2019, 03:29:55 PM »
Got this and am playing in staggered instalments depending on girlfriend availability. She won't let me play it without her. What a babe.

Only one thing annoys me a bit so far: is there any strategy in which windows to board up? Should I just board up all I can or are some better to board than others? There seems to be no way of knowing in advance.

Bit disappointed that there are no sawing and banging noises that play after you board a window up. Was this feature in the original BTW? (The boarding windows, not the sound effects.)

Re: Resident Evil 2 Remake
« Reply #282 on: February 14, 2019, 04:24:42 PM »
Got this and am playing in staggered instalments depending on girlfriend availability. She won't let me play it without her. What a babe.

Only one thing annoys me a bit so far: is there any strategy in which windows to board up? Should I just board up all I can or are some better to board than others? There seems to be no way of knowing in advance.

Bit disappointed that there are no sawing and banging noises that play after you board a window up. Was this feature in the original BTW? (The boarding windows, not the sound effects.)
Not boarding windows up, but you can use some electrical cord to bring down the shutters in one of two sets of windows on the ground floor of the police station.

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Re: Resident Evil 2 Remake
« Reply #283 on: February 14, 2019, 04:45:04 PM »
I think one of the spin-off games on the PS2 let you board up windows and doors. It was an online multiplayer thing (as long as you lived in Japan) which meant you could strand your teammates outside with the zombies.

Re: Resident Evil 2 Remake
« Reply #284 on: February 14, 2019, 05:51:59 PM »
Does this game still have the pant-shittingly scary moment early on where a licker runs past the window outside? Possibly the most I've ever jumped at a game. I always loved bits like that where you're not in immediate danger, but they build up your fear and create a general sense of foreboding.


No, disappointed at that being cut, but then it might not have worked without fixed camera angles.

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Re: Resident Evil 2 Remake
« Reply #285 on: February 14, 2019, 06:21:35 PM »
Heh - "Window licker".

Re: Resident Evil 2 Remake
« Reply #286 on: February 14, 2019, 07:22:13 PM »
That Licker jump is still there, but it happens slightly later on the third floor

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Re: Resident Evil 2 Remake
« Reply #287 on: February 14, 2019, 10:28:11 PM »
That Licker jump is still there, but it happens slightly later on the third floor

Actually, the licker scampering past the window is still there; exact same window as in the original and all (Police Station 1F - West entrance to corridor, just off from the main hall).  It happens during Claire's B scenario, if I recall correctly.

Re: Resident Evil 2 Remake
« Reply #288 on: February 14, 2019, 11:10:34 PM »
Havent noticed it

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Re: Resident Evil 2 Remake
« Reply #289 on: February 14, 2019, 11:57:04 PM »
I've gotta go back and continue Claire B (got sidetracked by Far Cry Primal, which is, officially, a better game than Red Dead Redemption 2) but am interested in this free DLC that's coming out on the weekend. Three new (I'm assuming very short) stories to play through - and free!

Re: Resident Evil 2 Remake
« Reply #290 on: February 15, 2019, 11:52:52 AM »
Actually, the licker scampering past the window is still there; exact same window as in the original and all (Police Station 1F - West entrance to corridor, just off from the main hall).  It happens during Claire's B scenario, if I recall correctly.

Yup, the B scenario for both characters.

Re: Resident Evil 2 Remake
« Reply #291 on: February 15, 2019, 02:21:10 PM »
Free DLC out now apparently.

Re: Resident Evil 2 Remake
« Reply #292 on: February 19, 2019, 12:49:32 PM »
I did submit and buy this last weekend (over Red Dead Redemption 2) and it's certainly a tense game to me, especially if you're a bit scardey cat like me. I'm doubtless playing it much slower than everyone else, as I pretty much inch through every room expecting zombies or lickers round every corner. Was a bit surprising, playing Leon A, when Mr X turned up as I was only expecting him (like in the original) to appear in the B scenario.

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Re: Resident Evil 2 Remake
« Reply #293 on: Yesterday at 12:48:45 PM »
I've finished Leon's A scenario and started Claire's B (yeah it took me a while but I don't get much gaming time). I died several times during the last bosses, I had trouble dodging a lot of their attacks, but got there in the end.

Spoilers ahead - I was annoyed to see the Tyrant pop up once again for the B scenario, it's such a fun-killer when he's stalking. It would've been better if he'd only showed up in the B game like before, both is overkill.