Author Topic: Resident Evil 2 Remake  (Read 15710 times)

Re: Resident Evil 2 Remake
« Reply #360 on: March 13, 2019, 11:27:15 AM »
Why? I'm excellent!!

Edit: New page CUNT

FerriswheelBueller

  • Golden Todger or
  • Silver Member
  • ****
  • Less tired. Still sorry if my posts are shit.
    • I am antsy for baseball in the off-season.
Re: Resident Evil 2 Remake
« Reply #361 on: March 13, 2019, 03:53:10 PM »
I wish I could put a muzzle break on madhair.

LMAOOOing at madhair tbh

Re: Resident Evil 2 Remake
« Reply #362 on: May 07, 2019, 12:09:40 PM »
This is on digital sale for 30 quid on XB and 35 on PS4.

I don't know exactly why but it's still not very tempting. I think if I'm honest, I don't actually like Resident Evil games. I really really enjoyed RE4 on the Wii and played it several times back to back. I have fond memories of the first game on the PS1 but I've never finished it and find it pretty obtuse with loads of backtracking and remembering which door has which emblem and all that stuff. I don't know if I'm just thick but the puzzles don't make any sense to me at all and I always just hit points where I have to backtrack everywhere to see if I've missed things and that's my enduring memory of the game. RE2 I never really played and the rest I assume were varying degrees of shite.

This remake has had lots of praise and I suspects it'll feature heavily in the GOTY lists but everything I've seen of it (and played the demo) is the same old crap. It seems like a very effective way to make you feel stressed and devoid of resources but I genuinely don't understand what's enjoyable or satisfying about that. Mr X just seems like a pain in the arse. I guess it's the catharsis that horror provides, maybe my expectations or parameters of fun are too narrow.

Shall I buy this game for thirty quid and play it because I'm off work with the shits?

Re: Resident Evil 2 Remake
« Reply #363 on: May 07, 2019, 01:29:20 PM »
No mate, you'll hate it. It's crap. Fucking annoying busywork game with extended sequence where you follow invisible pipes along walls and floors. Just start Bloodborne again

Re: Resident Evil 2 Remake
« Reply #364 on: May 07, 2019, 02:01:25 PM »
Cheers, that's just what I needed to hear. I don't think I can ever play BB again though unfortunately. I finished it with about twelve different builds and I got a bit freaked out by my obsession with it. Maybe in five years I'll be ready.

Re: Resident Evil 2 Remake
« Reply #365 on: May 07, 2019, 02:27:26 PM »
Buy DmC Definitive Edition and put it on hard mode then laugh your arse off at how mental and brilliant it is.

Actual cutscene dialogue:

Succubus: Fuck you!
Dante: Fuck you!
Succubus: FUCK YOOOOUUUUU

£8.99 on PSN

Re: Resident Evil 2 Remake
« Reply #366 on: May 07, 2019, 02:41:23 PM »
Finally finished this after playing it in instalments with massive breaks between.

I enjoyed it overall, though like RE7 I became disengaged towards the end and it all just washed over in a bland action movie wash. It doesn't have the high highs or low lows of RE7, though.

I was disappointed not to return to the police station after the sewers. After unlocking the lift back to the police station, I assumed at some point it'd loop round again and I'd end up there for the finale, and so instead pressed on underground. It feels inefficient, design-wise - I don't like RE1 but at least it used and reused its best setting, the mansion, more effectively.

Re: Resident Evil 2 Remake
« Reply #367 on: May 08, 2019, 12:32:17 AM »
You guys are mental, RE1 backtracking and RE2original work so well because where you have been before has a new baddie in it.

Re: Resident Evil 2 Remake
« Reply #368 on: May 08, 2019, 03:06:46 AM »
BOLLOCKSED IT UP
« Last Edit: May 08, 2019, 06:22:58 AM by popcorn »

Re: Resident Evil 2 Remake
« Reply #369 on: May 08, 2019, 03:07:43 AM »
BOLLOCKSED IT UP
« Last Edit: May 08, 2019, 06:23:15 AM by popcorn »

Re: Resident Evil 2 Remake
« Reply #370 on: May 08, 2019, 06:05:44 AM »
You guys are mental, RE1 backtracking and RE2original work so well because where you have been before has a new baddie in it.

Yeah I don't wanna play 'Prank!: The Game'.

Re: Resident Evil 2 Remake
« Reply #371 on: May 08, 2019, 11:56:36 AM »
The RE2 remake actually tells you on the map which doors require which key.

Re: Resident Evil 2 Remake
« Reply #372 on: May 08, 2019, 12:21:51 PM »
I've never played the original RE2. Why is it better than the remake?

Re: Resident Evil 2 Remake
« Reply #373 on: May 08, 2019, 12:46:23 PM »
I've never played the original RE2. Why is it better than the remake?

To my mind there's a fundamental disconnection between the archaic mechanics of the remake and the extremely impressive graphics - it's weird to me, it's like they updated it a little bit but didn't go whole hog for the purposes of making it feel old-school, when I found it just made the remake feel frustratingly hamstrung, and on purpose.

When I played the original Resi 2 I knew what to expect because it's a stiff game with stiff graphics, so I fell into the proper gear nicely. In RE2 Remake I just could never click but it never quite felt right, felt fair.

Re: Resident Evil 2 Remake
« Reply #374 on: May 08, 2019, 01:18:13 PM »
Are there more dogs in the original? Thought it was a bit weird how they're only used in one area in the remake.

St_Eddie

  • *The Patron Saint of Scallywags*
  • Silver Member
  • ****
  • LIKES: Deviled eggs DISLIKES: The Devil & bad eggs
    • St_Eddie's YouTube Channel
Re: Resident Evil 2 Remake
« Reply #375 on: May 08, 2019, 01:50:57 PM »
Are there more dogs in the original? Thought it was a bit weird how they're only used in one area in the remake.

Yes, that was weird.  There were more way more dogs in the original and they were a lot more scary and dangerous too.  The dogs in the remake were like poodles by comparison.  The remake fucked up the plant enemies as well.  The original had what were essentially triffids...


Whereas in the remake, they were essentially just zombies wearing a coat made of leaves and vines.  It makes me wonder whether that was an artistic decision or if the developers deemed it necessary to repurpose the rig of a standard zombie due to development costs/time, as opposed to creating an entirely new model with its own unique animation and skeletal structure.

Re: Resident Evil 2 Remake
« Reply #376 on: May 09, 2019, 08:22:41 AM »
Yeah I was miffed at the triffids redesign.

Re: Resident Evil 2 Remake
« Reply #377 on: May 09, 2019, 08:23:32 AM »
I've never played the original RE2. Why is it better than the remake?

The bosses were all fucked around with for one.

biggytitbo

  • WHAT ABOUT THE GODDAM JAFFA CAKES ASSWIPE
    • theunredacted
Re: Resident Evil 2 Remake
« Reply #378 on: June 04, 2019, 07:55:47 PM »
I like it when Brian Butterfield turns up -


PlanktonSideburns

  • be outta here in a jiffy
Re: Resident Evil 2 Remake
« Reply #379 on: June 05, 2019, 12:49:20 PM »
I like it when Brian Butterfield turns up -



I'm av (ataring) that

biggytitbo

  • WHAT ABOUT THE GODDAM JAFFA CAKES ASSWIPE
    • theunredacted
Re: Resident Evil 2 Remake
« Reply #380 on: June 05, 2019, 06:57:58 PM »
I was really enjoying this game until that big in destructive fucker in the trench coat turns up and down its shit. What were they thinking?

Re: Resident Evil 2 Remake
« Reply #381 on: June 05, 2019, 07:19:08 PM »
The sense of dread and terror I think.

St_Eddie

  • *The Patron Saint of Scallywags*
  • Silver Member
  • ****
  • LIKES: Deviled eggs DISLIKES: The Devil & bad eggs
    • St_Eddie's YouTube Channel
Re: Resident Evil 2 Remake
« Reply #382 on: June 06, 2019, 09:55:42 AM »
I was really enjoying this game until that big in destructive fucker in the trench coat turns up and down its shit. What were they thinking?

Should have been exclusive to the B scenario, like the original.

Re: Resident Evil 2 Remake
« Reply #383 on: June 06, 2019, 09:57:22 AM »
Should have been exclusive to the B scenario, like the original.
It made more sense that way. You play though the A game, then when you go through B, the game is saying "you think that was tough? Have this cunt following you around too."

biggytitbo

  • WHAT ABOUT THE GODDAM JAFFA CAKES ASSWIPE
    • theunredacted
Re: Resident Evil 2 Remake
« Reply #384 on: June 06, 2019, 10:32:15 AM »
What's the B-scenario? I'm playing as Claire but this is a first playthrough.

Re: Resident Evil 2 Remake
« Reply #385 on: June 06, 2019, 10:34:16 AM »
What's the B-scenario? I'm playing as Claire but this is a first playthrough.
So that's your A-scenario. The B is playing as Leon, so you find out what he was up to the whole time, except in the remake it mainly turns out to be "exactly the same as Claire".

St_Eddie

  • *The Patron Saint of Scallywags*
  • Silver Member
  • ****
  • LIKES: Deviled eggs DISLIKES: The Devil & bad eggs
    • St_Eddie's YouTube Channel
Re: Resident Evil 2 Remake
« Reply #386 on: June 06, 2019, 12:42:47 PM »
So that's your A-scenario. The B is playing as Leon, so you find out what he was up to the whole time, except in the remake it mainly turns out to be "exactly the same as Claire".

Haha.  So true.

biggytitbo

  • WHAT ABOUT THE GODDAM JAFFA CAKES ASSWIPE
    • theunredacted
Re: Resident Evil 2 Remake
« Reply #387 on: June 06, 2019, 01:04:55 PM »
I thought he was probably hiding in a cupboard somewhere crying.

Re: Resident Evil 2 Remake
« Reply #388 on: June 06, 2019, 02:07:57 PM »
So that's your A-scenario. The B is playing as Leon, so you find out what he was up to the whole time, except in the remake it mainly turns out to be "exactly the same as Claire".

Almost as if the development team had a checklist for remaking the game and the last requirement was to make an alternative play through and make it identical to the first. Despite RE2 being brilliant anyway, its alternative scenarios is what transcended it to excellence.

Re: Resident Evil 2 Remake
« Reply #389 on: June 06, 2019, 06:37:19 PM »
To be fair making it two separate things would require effort.