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Fussy and annoying stages in games you otherwise like

Started by Clownbaby, April 10, 2019, 11:23:24 AM

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Clownbaby

AND ANOTHER THING. in San Andreas Denise is never bloody home and then she gets in a right sulk when I eventually can take her out on a date because I "left it too long." Be home then lass, not much I can fucking do when you're off doing something else is there you bitch

Ferris

Quote from: Clownbaby on April 11, 2019, 10:41:08 AM
The sewer in Dead Island is crap and boring. Dead Island is such and flawed game but I have a soft spot for it, but not the sewer stages. They can fuck off. Another pet hate of mine is how a lot of games tend to start off in attractive locations and then get more brown/grey/sewer/industrial as the levels get harder, so there's a lot of games I've replayed up until the first grey level and then I just put it off

I bought Dead Island and the Dead Rising games in a bundle during a massive sale. Couldn't get into them, silly and shit and annoying in equal measures. Was I right to drop them?

Bazooka

I only played Dead Island and thought it was a bag of wank.

madhair60


St_Eddie

Escort missions are uniformly terrible.  I don't care to babysit my Nieces, so I certainly have absolutely zero interest in babysitting some plum in a videogame.

madhair60

Escort missions, water levels, stealth levels. Basic ass opinions ITT. Even though they are broadly correct.

Bazooka

Quote from: St_Eddie on April 11, 2019, 02:09:51 PM
Escort missions are uniformly terrible.  I don't care to babysit my Nieces, so I certainly have absolutely zero interest in babysitting some plum in a videogame.

Morrowind is glorious, but anyone who has played it will know the agony of escort missions in that game, especially as your speed increases way beyond that of the NPC you escort, its almost the same as walking with my girlfriend.

Ferris


machotrouts

Quote from: Clownbaby on April 11, 2019, 10:44:52 AM
I've always found all of the first Rayman fussy and annoying. Lovely to look at and basically a neat shot of nostalgia every time I switch it on, but I've ways been absolutely shit at it and can't get any further than maybe level 3 of Band Land because I just lose interest in trying.

I was just coming back to this thread specifically to post about Rayman – fortunately, my post is on-topic, as most of Rayman is a game I "otherwise like". How do you think the OP would feel if she knew you were undermining the premise of her thread like this? Apologise to Clownbaby, Clownbaby


Rayman is a hard game that I really like, full of hard bits that I really like. But the most fussy and annoying bit is the last stage of the level "Eat at Joe's". A weird stage that seems like it was designed specifically to showcase all of the game's most esoteric collision detection. Even having played the game enough that I instinctively understand exactly how much of Rayman's sprite(s) can overlap with a floating spiky ball before he throws a fit about it, I haven't got any sense of how to reliably dodge those sabre-toothed fish.

If anyone watches that who hasn't played Rayman before, it might help to know that he 1: can't swim, and 2: hurls himself backwards like a fucking drama queen whenever he gets hurt – which means, given the dearth of platforms here, if basically anything whatsoever happens to you, you will die.

Norton Canes

Quote from: Sebastian Cobb on April 10, 2019, 11:26:53 AM
Xen in Half Life

There are plenty of Xen levels that are better than the Lambda complex level where it's all conveyor belts.

samadriel

Quote from: Norton Canes on April 11, 2019, 04:22:29 PM
There are plenty of Xen levels that are better than the Lambda complex level where it's all conveyor belts.

I guess you mean Residue Processing, since Lambda Core has no conveyor belts. And you are right, Residue Processing is unbearably shit, boring, and disorienting. (Xen still sucks, but I'm looking forward to seeing what Crowbar Collective have done to polish it.)

Quote

Quote from: Sebastian Cobb on April 11, 2019, 10:45:27 AM


Is that The Lawnmower Man?

Fuck, I hated that game with a passion. Bought because it was cheap and I was fed up of waiting to save up enough pocket money to buy a decent SNES title. God, it was utterly dreadful. Terrible cheap 'n nasty 2D levels punctuated by pseudo-3D levels that even at the time looked ropey (and played even worse).

Horrible title.

madhair60

Quote from: machotrouts on April 11, 2019, 04:13:07 PM
Rayman is a hard game that I really like, full of hard bits that I really like. But the most fussy and annoying bit is the last stage of the level "Eat at Joe's". A weird stage that seems like it was designed specifically to showcase all of the game's most esoteric collision detection. Even having played the game enough that I instinctively understand exactly how much of Rayman's sprite(s) can overlap with a floating spiky ball before he throws a fit about it, I haven't got any sense of how to reliably dodge those sabre-toothed fish.

Yeah, but did you play the GBA version? YOU DON'T KNOW PAIN: https://youtu.be/3xsSLhvnfZM?t=537

St_Eddie

That Rayman level reminds me of one of my least favourite levels from Cuphead, which is also water based; 'Perilous Piers'.  I spent an eternity stuck at the octopus section because it wasn't made clear that you had to keep hitting the jewel on its head, to stop it from sinking.


Solid Jim

That level in Super Mario Sunshine where you have to shoot the balloons from the rollercoaster. I find first-person aiming on consoles unwieldy at the best of times, and this is compounded by being shunted around at all angles with a limited amount of time and ammo. I would have been inclined to spend some time practicing at this task were it not for the fact that when you complete your trip around the rollercoaster without hitting all the targets, Mario inexplicably dies and you are booted back to the hub world. This means several wasted minutes making your way back to the stage before you can even make another attempt.

I think it says something that I completed the hated Pachinko level but gave up on this one. To this date the only Mario platformer I stopped playing before completing 100%.

That level in Super Queueman II where you have to return a damaged Dr Alban cassette to Our-Price and every time you get within sight of the checkout you get mauled by the lion.

Every. Single. Time.

Noodle Lizard

I'm not as down on the Assassin's Creed games as some, but any section where you have to "follow someone and listen to their conversation without being detected" is guaranteed tedious arse.

hedgehog90

Quote from: biggytitbo on April 10, 2019, 01:53:21 PM
All boss fights in games.

Shadow of the Collusus?

Quote from: Clownbaby on April 11, 2019, 10:44:52 AM
I've always found all of the first Rayman fussy and annoying. Lovely to look at and basically a neat shot of nostalgia every time I switch it on, but I've ways been absolutely shit at it and can't get any further than maybe level 3 of Band Land because I just lose interest in trying.

The scorpion boss at the end of the first Rayman is literally impossible. Fucking raging just thinking about it now.
And yeah, it's a very off-putting game in general, Band Land and onwards is just ghastly.
Feels like it was made by unimpulsive, joy-stricken losers who forget to hug their loved-ones and regiment their diet.


Admin pls double ban

1 for the word trash - your not american cunt so don't say trash say rubbish cunt

2 incorrect opinion about Dark Souls

madhair60


Clownbaby

Quote from: FerriswheelBueller on April 11, 2019, 01:15:55 PM
I bought Dead Island and the Dead Rising games in a bundle during a massive sale. Couldn't get into them, silly and shit and annoying in equal measures. Was I right to drop them?

If you don't want to think about anything and just hack bodies then it's alright but it's not a good idea to expect more from Dead Island. I picked the first and second one up for 50p each in Cash generator so no skin off my back

Clownbaby

Quote from: hedgehog90 on April 12, 2019, 02:28:52 AM
Shadow of the Collusus?

The scorpion boss at the end of the first Rayman is literally impossible. Fucking raging just thinking about it now.
And yeah, it's a very off-putting game in general, Band Land and onwards is just ghastly.
Feels like it was made by unimpulsive, joy-stricken losers who forget to hug their loved-ones and regiment their diet.

To be honest I think the only good Rayman game is Rayman Origins which just basically gets everything right thay the first Rayman and every other Rayman didn't. The Rayman franchise as a whole is a loveable hot mess.

Clownbaby

Quote from: machotrouts on April 11, 2019, 04:13:07 PM
I was just coming back to this thread specifically to post about Rayman – fortunately, my post is on-topic, as most of Rayman is a game I "otherwise like". How do you think the OP would feel if she knew you were undermining the premise of her thread like this? Apologise to Clownbaby, Clownbaby


Rayman is a hard game that I really like, full of hard bits that I really like. But the most fussy and annoying bit is the last stage of the level "Eat at Joe's". A weird stage that seems like it was designed specifically to showcase all of the game's most esoteric collision detection. Even having played the game enough that I instinctively understand exactly how much of Rayman's sprite(s) can overlap with a floating spiky ball before he throws a fit about it, I haven't got any sense of how to reliably dodge those sabre-toothed fish.

If anyone watches that who hasn't played Rayman before, it might help to know that he 1: can't swim, and 2: hurls himself backwards like a fucking drama queen whenever he gets hurt – which means, given the dearth of platforms here, if basically anything whatsoever happens to you, you will die.

Oddly enough I do still like Rayman despite being shit at it just out of pure misty eyed nostalgia. I just switch it on and struggle with it for a couple of hours, for old times sake. I technically am on topic in my own thread so there.

That fucking hiccup-squeak reaction when he's a centimetre away from a baddie but somehow gets gravely injured is maddening though.

Claude the Racecar Driving Rockstar Super Sleuth


Ferris


Claude the Racecar Driving Rockstar Super Sleuth


madhair60

Almost the entire second half of Sonic the Hedgehog 2 is irritating crap. Everything from Hill Top Zone to Sky Chase Zone is just slush.

Timothy

Not only all the dungeons in BOTW but also all the side missions and fights.
Basically only the temples in BOTW were good.
But not the fighting ones.
They were bad.