Author Topic: Let's make Lemmings levels  (Read 1510 times)

Let's make Lemmings levels
« on: April 13, 2019, 02:03:07 PM »
NeoLemmix is a terribly-named interpreter/engine (I don't know) for Lemmings. Fans of Lemmings use it to play, make and share their own Lemmings level packs. I just downloaded it a half hour ago and fired out a level, it was fucking pish.

I propose we make our own lemmings game "CaB Lemmings", we share the levels here and put them together into our own game, let's aim for 16 levels to start with and we'll see how it goes.

Download here: https://www.neolemmix.com/

The editor is called "NeoLemmix Editor", it comes with the program and is incredibly easy to use. If you need help let me know. I just made a stage called "Singe those whiskers!" and you can download it here.

Do give it a go, it might be fun and good

Re: Let's make Lemmings levels
« Reply #1 on: April 13, 2019, 02:32:51 PM »
Can't find any way to make Panzer Dragoon Saga in this ?

NoSleep

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Re: Let's make Lemmings levels
« Reply #2 on: April 13, 2019, 02:33:04 PM »
Windows, boo.

Re: Let's make Lemmings levels
« Reply #3 on: April 13, 2019, 04:28:51 PM »
Just fucking make some Lemmings levels you useless cunts

Re: Let's make Lemmings levels
« Reply #4 on: April 13, 2019, 04:30:21 PM »
I don't have a computer


Was thinking about Lemminks the other day though  The Tribes sequel, never got into it, maybe too complicated. The og was massive it seemed though.

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Re: Let's make Lemmings levels
« Reply #5 on: April 13, 2019, 04:43:20 PM »
Could we do it as a flipbook instead?

Where instead of clicking on an ability and a specific Lemming you simply reach for a flipbook that corresponds to how many of your Lemmings have survived, where they are all located on your screen, all the various abilities you have assigned to them, and so on.

NoSleep

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Re: Let's make Lemmings levels
« Reply #6 on: April 13, 2019, 04:51:27 PM »
Could we do it as a flipbook instead?

Where instead of clicking on an ability and a specific Lemming you simply reach for a flipbook that corresponds to how many of your Lemmings have survived, where they are all located on your screen, all the various abilities you have assigned to them, and so on.

Oddly enough, I have a first person shooter that works with books, called Ace Of Aces. It's a WWI air combat game between a Sopwith Camel and a Fokker Triplane.

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Re: Let's make Lemmings levels
« Reply #7 on: April 13, 2019, 05:08:27 PM »
Was there ever any way to ensure a lemming did it's action in a particular direction? I remember it being a cunt when you had to click into a heaving mass of lemmings and hope that one of them would build a diagonal walkway in the right direction...

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Re: Let's make Lemmings levels
« Reply #8 on: April 13, 2019, 05:29:28 PM »
Is there a way to make all the lemmings bald white men?

Twed

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Re: Let's make Lemmings levels
« Reply #9 on: April 13, 2019, 05:36:51 PM »
madhair, I like your idea.

I'm not doing it until I've set up a sandbox to run that .exe in though.

Re: Let's make Lemmings levels
« Reply #10 on: April 13, 2019, 05:45:14 PM »
Was there ever any way to ensure a lemming did it's action in a particular direction? I remember it being a cunt when you had to click into a heaving mass of lemmings and hope that one of them would build a diagonal walkway in the right direction...

IIRC they will build in the direction they are facing. Your problem stems from being a Lemming Amateur who allowed his lemmings to get all bunched up.

Re: Let's make Lemmings levels
« Reply #11 on: April 13, 2019, 06:23:57 PM »
It's a good idea despite my own lack of input

Twed

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Re: Let's make Lemmings levels
« Reply #12 on: April 13, 2019, 06:29:00 PM »
I'm quite interested in the idea of porting this NeoLemmix to the web, actually.

NoSleep

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Re: Let's make Lemmings levels
« Reply #13 on: April 13, 2019, 06:32:43 PM »
Windows, boo.

madhair, I like your idea.

I'm not doing it until I've set up a sandbox to run that .exe in though.

Ah yes, I could run it in Crossover on a Mac, maybe.

Re: Let's make Lemmings levels
« Reply #14 on: April 13, 2019, 07:22:31 PM »
Was there ever any way to ensure a lemming did it's action in a particular direction? I remember it being a cunt when you had to click into a heaving mass of lemmings and hope that one of them would build a diagonal walkway in the right direction...

With this engine (NeoLemmix), if you hold one of the arrow keys you'll only select Lemmings who are moving in that direction

Twed

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Re: Let's make Lemmings levels
« Reply #15 on: April 13, 2019, 07:34:20 PM »
Whoa, hold up, I didn't know we'd need a degree in Advanced Lemmingology to do this, einsteni

Twed

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Re: Let's make Lemmings levels
« Reply #16 on: April 13, 2019, 07:35:23 PM »
I might put "We all fall down" being my epitaph as a directive in my will. Can you do that? Put stuff in your will that forces people what to say after you're dead?

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Re: Let's make Lemmings levels
« Reply #17 on: April 13, 2019, 08:45:15 PM »
I might put "We all fall down" being my epitaph as a directive in my will. Can you do that? Put stuff in your will that forces people what to say after you're dead?

I think you should force them all to have “Let’s Go!” as their own final ever words.

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Re: Let's make Lemmings levels
« Reply #18 on: April 13, 2019, 08:50:20 PM »

Re: Let's make Lemmings levels
« Reply #19 on: April 13, 2019, 11:53:12 PM »




Two of the seven I made today. It's fun!

St_Eddie

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Re: Let's make Lemmings levels
« Reply #20 on: April 14, 2019, 03:38:06 AM »
This sounds like fun!  I'll have a bash tomorrow, for sure.  Once that's out of the way, I may even try to make my own Lemmings level.

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Re: Let's make Lemmings levels
« Reply #21 on: April 14, 2019, 07:46:37 AM »
This sounds like fun!  I'll have a bash tomorrow, for sure.  Once that's out of the way, I may even try to make my own Lemmings level.

Bash, like Basher Lemmings.

Twed

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Re: Let's make Lemmings levels
« Reply #22 on: April 14, 2019, 03:21:30 PM »
of The Yard

Re: Let's make Lemmings levels
« Reply #23 on: April 17, 2019, 09:49:00 PM »
I've made this. It could easily be described as a fussy and annoying stage in a game I otherwise like.


The level you posted can be completed by means of the following cheap exploit. However, I promise I did it legit-wise afterwards.

Twed

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Re: Let's make Lemmings levels
« Reply #24 on: April 17, 2019, 10:41:01 PM »
I was hoping you'd be able to provide bitmaps (IFFs!) like the Shadow of the Beast level. These all look a bit like genuine levels and I was hoping CaB would make levels where you had to dig to the centre of a big arse or something.

Re: Let's make Lemmings levels
« Reply #25 on: April 17, 2019, 11:25:22 PM »
The lower flames dont get the Lemmings? Bastard cunt life!

Re: Let's make Lemmings levels
« Reply #26 on: April 18, 2019, 12:09:34 AM »
The lower flames dont get the Lemmings? Bastard cunt life!

Enabling 'trigger areas' in the editor view options is somewhat helpful, although you still have to figure out what part of the lemming sprite needs to intersect with the trigger area (as far as I can tell, the pixel immediately below their feet.)

Here's that level.

Re: Let's make Lemmings levels
« Reply #27 on: April 18, 2019, 08:30:40 AM »
I'm gonna get rid of that leftmost chainlink.

See? This is why sharing levels is worthwhile!!

Re: Let's make Lemmings levels
« Reply #28 on: April 18, 2019, 07:52:23 PM »


This is my other idea. I only know how to make awkward puzzle levels.

St_Eddie

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Re: Let's make Lemmings levels
« Reply #29 on: April 20, 2019, 04:09:18 AM »


This is my other idea. I only know how to make awkward puzzle levels.

You only know how to be brilliant.  You're awesome.