Author Topic: Silly little things that mean you won't like a game  (Read 2732 times)

Clownbaby

  • Rachel, pleeeeee
Re: Silly little things that mean you won't like a game
« Reply #60 on: April 30, 2019, 07:45:34 PM »
Disregarding looks for a minute, I just don't like the way they made New Lara such a dullard. Old Lara was an aristocratic English girl who made witty quips whilst raiding tombs and shooting some animals. New Lara is such a bore in comparison. If I met her in the pub I don't think I'd even buy her a drink. She'd probably only fall on it and cut her jugular open somehow anyway.

This is what i miss. I never played Tomb Raider for a gut wrenching sad time. I played them because they were about a smart and implausibly athletic posh superwoman  solving puzzles and kicking arse with just the right amount of story. The recent one with her trapped on that bleak grim island being bleak and grim just felt like some completely different franchise that takes itself too seriously 

Elderly Sumo Prophecy

  • it made more sense in my head i don't know
Re: Silly little things that mean you won't like a game
« Reply #61 on: April 30, 2019, 08:15:52 PM »
This is what i miss. I never played Tomb Raider for a gut wrenching sad time. I played them because they were about a smart and implausibly athletic posh superwoman  solving puzzles and kicking arse with just the right amount of story. The recent one with her trapped on that bleak grim island being bleak and grim just felt like some completely different franchise that takes itself too seriously

This is what game developers think that you, as a woman, want. Are you not entertained? My little sister is the same though. She grew up on the the old Tomb Raider games as a kid, and she refers to modern day Lara, and I quote, as a "boring, whiny cunt".

Clownbaby

  • Rachel, pleeeeee
Re: Silly little things that mean you won't like a game
« Reply #62 on: April 30, 2019, 08:36:40 PM »
Anyone who is threatened or offended by the old Lara Croft is a big baby

Re: Silly little things that mean you won't like a game
« Reply #63 on: April 30, 2019, 08:45:02 PM »
I never played any of them, by the way. Tomb Raider 2013 was my first because I liked Uncharted.

She probably does compare badly to the old Lara. She's insufferable in the second one, so I skipped the third.

Elderly Sumo Prophecy

  • it made more sense in my head i don't know
Re: Silly little things that mean you won't like a game
« Reply #64 on: April 30, 2019, 08:47:48 PM »
Nathan Drake is an arsehole as well. In the sea with him.

Clownbaby

  • Rachel, pleeeeee
Re: Silly little things that mean you won't like a game
« Reply #65 on: April 30, 2019, 08:54:23 PM »
I never played any of them, by the way. Tomb Raider 2013 was my first because I liked Uncharted.

She probably does compare badly to the old Lara. She's insufferable in the second one, so I skipped the third.

I hope you don't think I'm getting at you or owt. It's just that, while i think TR 2013 is alright as a general action adventure game it has zero of the more fun and unique qualities of the earlier games cause of that typical "let's do a darkangritty reinvention" as if that's  never been done before 

Clownbaby

  • Rachel, pleeeeee
Re: Silly little things that mean you won't like a game
« Reply #66 on: April 30, 2019, 08:58:33 PM »
Nathan Drake is an arsehole as well. In the sea with him.
I like the games themselves but his twee wisecracks and marriage issues come the 4th one don't grab me. Honestly overwrought character development in games leaves me cold mostly.

Re: Silly little things that mean you won't like a game
« Reply #67 on: April 30, 2019, 09:49:09 PM »
I hope you don't think I'm getting at you or owt.

Not at all :-)

Kryton

  • Keep it neutral. Keep it safe. That's my motto.
Re: Silly little things that mean you won't like a game
« Reply #68 on: April 30, 2019, 09:59:24 PM »
Sniping an enemy from a mile away then suddenly all the enemies on the map are running at you, shooting at you with pistols and causing damage. Fuck off.

FerriswheelBueller

  • Golden Todger or
  • Silver Member
  • ****
  • Less tired. Still sorry if my posts are shit.
    • I am antsy for baseball in the off-season.
Re: Silly little things that mean you won't like a game
« Reply #69 on: May 01, 2019, 03:37:45 AM »
Wanted to chime in and agree with crafting and weapons that break.

I’m fine with rifles jamming every few hundred rounds and needing a clean, but breaking? Not working any more and that’s yer lot? Fuck off. Like that new sword? Better only use it very occasionally before it is taken away from you FOREVER. Moderation and careful consideration, that’s the reason people play video games!

Ooh you want a heal potion? Better craft one, so go over here and get the yellow herb then go over here and get the red leaf and then press select, menu, options, craft, combine items, select one, select 2nd item, hit craft, nothing happens, press start, menu, craft item recipes, oh it’s a yellow leaf and red herb, check inventory, hmm need to go over there and get a new leaf AAAAAAAARGH FUCK OFF. I’d rather just die IN REAL LIFE than go through all this rigmarole.

Just because something is immersive and realistic, doesn’t mean it is fun. Both of these things put me off Zelda on my Switch. I’ve still only out about 10 hours in, and most of that was when I was on a long flight and didn’t know what I was letting myself in for.

Sniping an enemy from a mile away then suddenly all the enemies on the map are running at you, shooting at you with pistols and causing damage. Fuck off.

Yeah this is a fucker as well. Far Cry does it all the time - 10 enemies about, one miles away sees you, and suddenly the baddie right next to you is aware of you and is already firing. Are they telepathic? Fuckkk offff.

FerriswheelBueller

  • Golden Todger or
  • Silver Member
  • ****
  • Less tired. Still sorry if my posts are shit.
    • I am antsy for baseball in the off-season.
Re: Silly little things that mean you won't like a game
« Reply #70 on: May 01, 2019, 03:40:55 AM »
I hope you don't think I'm getting at you or owt. It's just that, while i think TR 2013 is alright as a general action adventure game it has zero of the more fun and unique qualities of the earlier games cause of that typical "let's do a darkangritty reinvention" as if that's  never been done before

Which was the one with dinosaurs in? Might have been Tomb Raider 2, but only if you went and climbed down a hidden ladder into a ravine you were supposed to jump over and forget about. It was the once with Venice in it*

I miss the fun of PS1 games, which were just full of mad stuff if you were a completist nerd with too much time on your hands (as I was). Prince of Persia 2 had the entirety of the first game hidden in it, if memory serves. You had to get a special sword then smash a wall - nobody cared that it wasn’t realistic with PoP Universe - it was fun so they put it in.

*edit: yeah it was. I’m amazed how much of this I remember considering I’ve probably not seen it in the better part of 20 years. https://m.youtube.com/watch?v=msFduhxZleI
« Last Edit: May 01, 2019, 03:53:07 AM by FerriswheelBueller »

Re: Silly little things that mean you won't like a game
« Reply #71 on: May 01, 2019, 06:54:47 AM »
Which was the one with dinosaurs in? Might have been Tomb Raider 2, but only if you went and climbed down a hidden ladder into a ravine you were supposed to jump over and forget about. It was the once with Venice in it*

I miss the fun of PS1 games, which were just full of mad stuff if you were a completist nerd with too much time on your hands (as I was). Prince of Persia 2 had the entirety of the first game hidden in it, if memory serves. You had to get a special sword then smash a wall - nobody cared that it wasn’t realistic with PoP Universe - it was fun so they put it in.

*edit: yeah it was. I’m amazed how much of this I remember considering I’ve probably not seen it in the better part of 20 years. https://m.youtube.com/watch?v=msFduhxZleI

All three games had dinosaurs in, only TR2 had optional dinosaurs, as you mentioned after climbing down some fucking long ladder to get the gold dragon statue you encounter the T Rex.

Re: Silly little things that mean you won't like a game
« Reply #72 on: May 10, 2019, 12:33:25 AM »
The Borderlands 3 thread just reminded me of this. Faux in game cutscenes/load screens where a character slowly(slow walkers in real life cause me anguish) walks and talks and you can't do anything other than jump around the room as you wait for the lift etc.

Half Life 2 was hailed as an almost perfect game, check again mate you are wrong, the shooting parts were just filler for the actual game which was waiting for a character moving at -0.1 miles per hour in a room.

samadriel

  • ...De arimasu!
Re: Silly little things that mean you won't like a game
« Reply #73 on: May 10, 2019, 08:36:22 AM »
Half Life 2 was hailed as an almost perfect game, check again mate you are wrong, the shooting parts were just filler for the actual game which was waiting for a character moving at -0.1 miles per hour in a room.

What bollocks.  Apart from Kleiner's lab at the start and the Black Mesa East segment, you're scarcely waiting on anyone.

Elderly Sumo Prophecy

  • it made more sense in my head i don't know
Re: Silly little things that mean you won't like a game
« Reply #74 on: May 14, 2019, 03:38:48 PM »
Ooh, I've got one: nagging NPC'S. You know the type, you're off exploring the map, going down the path that lies opposite to the main objective because there might be a secret there, and your companions are shouting "What the FUCK are you doing? Go there and do this thing. The fate of the world depends on you pushing this switch, then another two switches spaced evenly throughout this area! Do as you're told you absolute TWAT."

It's meant to instill a fake sense of urgency to what you're doing, but nobody ever pays any attention, so it's a redundant game mechanic. If it's not that often, I can usually ignore it, but if it's being very persistent, like every few seconds, I'll either turn the sound off, or stop playing the game.