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Fire Emblem: Three Houses

Started by The Boston Crab, July 25, 2019, 10:19:00 PM

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I definitely felt chemistry in the dialogue with a few characters who I basically drowned in tea and banter and would stare at their tits nodding after a successful conversation.

Thurs, how you finding this?

I've started NG+ and doing the Empire/Edelgard. Really looking forward to seeing how it plays out.

Thursday

Enjoying it, although I'm not massively in love with it. I actually started on hard and then put it down to normal, because there's just a bit too much complexity to the systems than I can be bothered to learn.

I went with Golden Deers and just did the battle between the three houses in chapter 7. It is interesting and I can find myself just planning to play for 20 minutes and that becoming 2 hours.

So I'm interested to see where it's going, but I find myself skimming through all the social/explortation stuff. Partly because there's just so many characters, a lot of whom I'm not really interested in, but I still feel the need to clear every dialogue and quest.

Thursday

Just had a scene where I reprimanded Lorenz because of his behaviour towards female students, despite my constant tea's and dinners with female students. so I changed my mind, GOTY.

Consignia

You get a good idea of most just by skimming. It's great that they put so much detail into each character interacting, but you just can't have the energy to care about them all. All you needed is the broad strokes, and the main characters and it's still an enjoyable experience. Which gets so much better after the bad event.

Yeah, I agree. I ended up focusing on a handful of characters who most interested me. I think that's pretty much the idea. It was only when I finished that I realised that all of the characters I was most interested in had massive tits.

Kelvin

Oh, do you like massive tits, Bosto?

you

HAVEN'T

MENTIONED

IT

Thursday

Did people bother with recruiting from other houses? It's not really essential is it? Just hoping to get more fit birds for my house, so I don't have to play any boys, but I'm not too fussed if I can't fill the requirements to get them.

Consignia

I didn't bother with recruiting much in my first go. It is actually really easy once you know how, but didn't realise until way late in the day. Really all you need to do is get them assist you and pair them with the player character for battles and ply them with gifts and tea until they eventually relent and ask to join.

Quote from: Thursday on September 22, 2019, 06:45:10 PM
Did people bother with recruiting from other houses? It's not really essential is it? Just hoping to get more fit birds for my house, so I don't have to play any boys, but I'm not too fussed if I can't fill the requirements to get them.

I recruited Dorothea. Maybe you can guess.

It's piss easy to recruit, just see what gets their juices flowing and plough your spirit into them.

Thursday


Thursday

I mean because she has some strong magic abilities that would be quite useful in my house at the moment.

brat-sampson

The second half of this really strips down your options away from progressing the main plot. No more hunting for items or people to give items to, no more luring people into your harem class etc.  But it replaced it with... Nothing. I'm kinda just pushing through the months now too get to the actual fight, building up skills and all but not paying too much attention. Story is good though.

Also up to now most of my students have had a pretty logical class progression, but these master ones all throw in something unexpected so I'm not sure if I should, say, keep pushing my Archer to Arch better than ever, or segue into Lance's and horses to get him into the only master class involving a bow.

Consignia

Nearly every master class needs a mount, apart from the specialist magician, spealist melee and magic swordman. Which is a pain since getting skills up late game can be a right pain. It's a lot easier on a second playthrough when you can properly plan these things. This time I've got everyone at master level, way before the end game.

falafel

Quote from: brat-sampson on October 07, 2019, 11:56:41 AM
The second half of this really strips down your options away from progressing the main plot. No more hunting for items or people to give items to, no more luring people into your harem class etc.  But it replaced it with... Nothing. I'm kinda just pushing through the months now too get to the actual fight, building up skills and all but not paying too much attention. Story is good though.

Also up to now most of my students have had a pretty logical class progression, but these master ones all throw in something unexpected so I'm not sure if I should, say, keep pushing my Archer to Arch better than ever, or segue into Lance's and horses to get him into the only master class involving a bow.

Funny, 3 hours into part 2 (after 25 hours in part 1) and that thing of which you speak has finally flipped the switch. I am incredibly relieved knowing the more grindy stuff is behind me. Having been compelled to do most of it, to my detriment (the lost items in particular were a real bind) I am now thinking of that first 25 hours as an unnecessarily long tutorial. On the other hand, maybe I am more invested in the characters and story having gone through that? It just felt for most of that time that there were no stakes and even the supposedly dramatic stuff lacked oomph.

Also, it is getting easier over time. Which is an unusual difficulty curve. Even without permadeath, that shouldn't really be happening. Especially because I will never replay this... too many books yet to read. Still, really good.

falafel

A bout of norovirus has given me just enough free time to finish this in a matter of days. Two things:

-the Switch really comes into its own when you're oscillating between your living room, toilet and bed with fuck all else to do and no energy
-this game really comes into its own in the second half and I'm not convinced the first half needs to be anywhere near as long. For one thing, it's a big reason for me to stay away from the other two paths even though I would really like to see how the story plays out and what the different battles would be like. Too much low stakes visual novel bullshit, and the alternative is seemingly repetitive autotutoring watching the calendar slowly drip by. Nope.

But yeah, one of the few games that hasn't left me feeling a bit hollow on finishing it. Although as a whole it just seems to be comprised of lots of elements that I have never enjoyed (jrpg style grinding, tactical battles, hub-based fetch quests, insufferable animé archetypes, obtuse stats and perks, the list goes on) bolted together in a frankly bizarre and disjointed fashion, it somehow ties it all together majestically.


falafel

Quote from: The Boston Crab on September 22, 2019, 04:49:59 PM
Thurs, how you finding this?

I've started NG+ and doing the Empire/Edelgard. Really looking forward to seeing how it plays out.

Starting to change my mind. Was NG+ worth it?
Do the perks make it easier to skip the less exciting stuff?

I got bored, gotta be honest. I tried too soon after and not enough changes to the early game.

Jerzy Bondov

I dropped this like a stone when I got to the third battle. Not sure why. I'm going to start again as the woman, I think I wasn't horny enough last time.

falafel

Bosto - That's the vibe I got on restarting just now. Think I'll wait a year or so, got plenty of backlog to get through without torturing myself with banal dialogue options for 20 hours just to get to the good stuff.

"I'll pass"
"No thanks"
"I don't think that's a good idea"

yeah cheers FE really made me feel empowered there

Jerzy - great game if you're a tit guy, sadly the only fella I could gay it up with was the lank milquetoast whose sole character trait was 'naps'. I mean, it's not like the main character even has voice options or - fuck it - even collision detection.  none of the characters ever make physical contact in the in-game parts (including support scenes). Can't see any reason for the shag options not to be universal apart from cowardice or ignorance on the part of the devs.

falafel

Ooh let's play guess the character

7 dwarves style

1. Lazy
2. Naps
3. Hungry
4. Shy
5. Immature
6. Snobby
7. Cheeky