Poll

are you a Switch Bitch

Yes
30 (62.5%)
No
3 (6.3%)
Raoul Moat
15 (31.3%)

Total Members Voted: 48

Author Topic: Nintendo Switch: Thread 2: The Drift  (Read 90477 times)

Re: Nintendo Switch: Thread 2: The Drift
« Reply #960 on: October 06, 2021, 11:07:13 AM »
I wonder if storage space makes a difference too. You can kinda just endlessly pile up sub-1GB indies on a desktop, on the Switch you're probably going to be making a conscious choice to delete something else to free up the space for a new game and you mightn't contemplate getting another game after that until you've got the space again.

But yeah ultimately I think from the buyer's perspective it's a person paying 15 for a game they're gonna play right now and possibly play a lot versus paying 5 for a game they might play some time. In terms of actual value to the buyer it might make sense. Speaking as someone with a fuckton of indies I paid small amounts for and haven't touched.


I think for most indie developers Steam is a loss leader. Developing on PC is cheap, and once you have a completed game with some good reviews and some customer interest you can raise the money for a switch/mobile port.
Usually they're Unity/GameMaker games aren't they? Think it's mostly just about gathering up the extra money for the Switch license in those cases, might be wrong though.

Re: Nintendo Switch: Thread 2: The Drift
« Reply #961 on: October 06, 2021, 11:17:29 AM »
I know a lot of indie devs price their games high so they can do regular discounts to appear on the "On Sale" page on the eShop, as discoverability is quite bad otherwise. That said, I'm not sure how good a tactic that is any more as there can be over a thousand games on sale at any one time as everyone tries to game the system.

I hate that sale culture, especially on pc. When a game comes out that I want, I buy it and play it day one. I wanna play my new shiny game and it's nice that more money goes to the absolute legends that made it.

I often see people going "Oh that games out today, will put it in my wishlist for when it goes on sale". Next steam sale, 100 games for a tenner, bargain! Won't play any of them. Wankers.

Re: Nintendo Switch: Thread 2: The Drift
« Reply #962 on: October 06, 2021, 02:06:24 PM »
initial reviews for Metroid Dread are very positive, some saying it's the best in the series

Re: Nintendo Switch: Thread 2: The Drift
« Reply #963 on: October 06, 2021, 03:14:10 PM »
Can't fucking wait for Dread. Can't even believe it's happening after all this time and, yet, it's literally out in two days.


madhair60

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Re: Nintendo Switch: Thread 2: The Drift
« Reply #964 on: October 06, 2021, 03:48:44 PM »
I don't know if it's still the case, but for the first few years, indie developers did incredibly well on Switch. I guess they don't see a reason to drop their prices too much if they have reason to believe they'll do well regardless.

Yeah, there was a real lucrative market for a bit is my understanding. I think Hollow Knight was selling something absurd like 8 on Switch to 1 on PC? Something.

Re: Nintendo Switch: Thread 2: The Drift
« Reply #965 on: October 06, 2021, 06:09:34 PM »
I've been playing Dread via Emu because I have no morals. Meh first hour aside, it is an absolute banger of a game. The flow of movement is probably the best I've seen in a Metroidvania, the map is fantastic, looks gorgeous.

I'm hyper-critical of Nintendo but this is proper game of the year stuff. So so good.

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Re: Nintendo Switch: Thread 2: The Drift
« Reply #966 on: October 06, 2021, 06:40:09 PM »
Buzzing at these Dread reviews. Sounds like it runs really well, too, so maybe the ho-hum art style was a worthwhile compromise.

Looks like they've really pushed the movement and combat to another level for the series.

Re: Nintendo Switch: Thread 2: The Drift
« Reply #967 on: Today at 06:56:16 AM »
They’ve announced the cost of the Online Expansion Pack and, fuck me, Nintendo gonna Nintendo. £13.50/year over the cost of the regular £17.99 subscription.

You do get the new Animal Crossing DLC thrown in, but only for as long as you subscribe. I’m also not convinced the new AC DLC is worth the £22.49 they’re charging for it either, mainly as I rinsed the game so hard over lockdown, the idea of building holiday homes for zombie cunt animals with recycled dialogue isn’t particularly appealing any more.

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Re: Nintendo Switch: Thread 2: The Drift
« Reply #968 on: Today at 07:05:54 AM »
Is it odd that I really don't think that's unreasonable?

For a yearly sub anyway.  Of course I'd rather have the option of owning them like the old eshop but I'm still getting my use out of it and I'm excited for the Animal Crossing thing so...


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Re: Nintendo Switch: Thread 2: The Drift
« Reply #969 on: Today at 07:19:19 AM »
I only really want to play F-Zero and that's not in the initial N64 selection. Expecting people to shell out for something that will appear "at some point" when there's basically zero reason to hold it back is a bit of a piss take.

Pink Gregory

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Re: Nintendo Switch: Thread 2: The Drift
« Reply #970 on: Today at 07:22:37 AM »
It could certainly be a better value proposition.  As if people are going to slowly discover the N64 library over time.

Re: Nintendo Switch: Thread 2: The Drift
« Reply #971 on: Today at 08:16:10 AM »
I think I’d be a bit happier with it if there were some sort of roadmap. You get an Xbox Live Gold sub, you know you’re getting four free games each month. With Gamepass, you know you’re getting at least six new games each month.

With this, it’s just “trust us”, having spent the past couple of years showing that they can’t really be trusted. Games are added sporadically to the NES and SNES apps and they only ever seem to add games like Pac-Man 99 when they come up to a mass sub renewal time and they need to throw people something to tempt them to carry on paying.

Pink Gregory

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Re: Nintendo Switch: Thread 2: The Drift
« Reply #972 on: Today at 10:41:07 AM »
Yeah, "expect more unannounced stuff, which is subject to change" shouldn't be part of the value proposition at all.

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