Author Topic: Quake remaster out now.  (Read 2840 times)

Barry Admin

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Re: Quake remaster out now.
« Reply #60 on: October 11, 2021, 10:51:17 PM »
FUCKING LAVA 😅

Malcy

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Re: Quake remaster out now.
« Reply #61 on: October 11, 2021, 11:25:53 PM »
Well, I need practice. I kept blowing myself up which didn't help! Enjoyed it though so I'll need to jump on again when I'm less tired.

Barry Admin

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Re: Quake remaster out now.
« Reply #62 on: October 11, 2021, 11:38:45 PM »
Fuck me too man, could barely find a fucking weapon on DM1. That guy Phillip on the PC was really good too, and I don't think he ever stopped playing this past 25 years :-D some of those maps were such Proustian rushes for me, amazing to see them again. You forget about the fucking traps people can trip on you and stuff to open the floor.

Think I'll try and turn the FOV right back down again, I can't get turned quick enough. Tempted to buy a cheap keyboard and mouse and get to play with the mouse on the sofa arm or something?

I started remembering about backwards bunny hopping round corners and shit, felt soooo good, not that I'm bunny hopping properly at the minute.

Barry Admin

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Re: Quake remaster out now.
« Reply #63 on: October 12, 2021, 03:07:56 PM »
Playing a bot match to practice, forgot they chatted in the text box and stuff :-)

Yeah, it's the greatest game of all time. I thought it was Quake III Arena, but the singleplayer (which I either forgot or ignored in favour of MP) is astonishing.

And it's just the definitive multiplayer game. It's every game that ever came after it.

For you fucking zoomers reading this, I can't stress how extraordinary it was to dial up on your little modem and play this shit against other people... having to lead your shots  to compensate for the lag... but the speed and the lighting and the fucking particles on the rockets - best weapon ever, and just hovering right in the middle of the screen like a big knob without hands - and the gloom of the maps, and the NiN soundtrack, and the trick jumping, and the fun challenge maps you could rocket jump around, and the fucking endless mods it spawned...

Yeah. Best game of all time.

Malcy

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Re: Quake remaster out now.
« Reply #64 on: October 12, 2021, 03:13:40 PM »
Yeah that’s Phillip’s aim was pretty good. I ended up resorting to launching grenades and rockets and hoping for the best! At one point I ended up with the invisibility and the 666 health. Got me a few drags until I wiped them out by blowing myself up countless times.

I have vague memories of playing this over LAN in a house share but I’m thinking it might have been Quake 2. Unreal Tournament still my favourite game of this sort though. I’ll be taking a look at my settings later and having another go.

Barry Admin

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Re: Quake remaster out now.
« Reply #65 on: October 12, 2021, 04:31:47 PM »
Yeah I saw you discharge your shaft in the water too X-D

Quake 2 was when they introduced the railgun, the second best weapon ever. One hit one kill Instagib matches were insane.

If you want to try what I've come up with, I'm finding it good so far, and loose enough that I can wiggle the right stick to bunny hop. I'm starting to fly around the maps again now, even reliably making the strafe jump to the yellow armour on DM1 without landing in the fucking lava 😅

X 6
Y 6
Accel 8
Accel exponent 2.5
Aim smoothing off

Then FOV 120 in display, deadzones as low as possible as you can go without drift.

Jump on the left bumper of course. You can double tap dpad keys to cycle weapons, but really, a keyboard is needed to facilitate the rapid weapon switching between ranges that Quake demands.

Malcy

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Re: Quake remaster out now.
« Reply #66 on: October 12, 2021, 06:34:45 PM »
Yeah I saw you discharge your shaft in the water too X-D

Ha i knew there was something else! I kept forgetting and frantically hitting fire and then thinking shit not again.

I'll give those settings a try, cheers.

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