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Why are mobile phone games shit?

Started by small_world, July 07, 2013, 12:38:49 PM

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onthebeach

Quote from: Replies From View on November 27, 2013, 09:54:50 AM
Doctor Who: Legacy will be out today for free on iOS and Android, apparently.

Anyone playing this? I'm trying but it seems terribly unimaginative and a bit shit.

Lyfjaberg

Quote from: onthebeach on November 30, 2013, 04:03:46 PM
Anyone playing this? I'm trying but it seems terribly unimaginative and a bit shit.

Out for free, you say? Why, life was free -- I never paid for it -- and so is the air and sunshine and... all the best things in life are... but wait, what is this? Memories of pain, abuse, suffering... all freely given -- not even asked for -- alas the word free means horror!

HORROR.

lazarou

Quote from: onthebeach on November 30, 2013, 04:03:46 PM
Anyone playing this? I'm trying but it seems terribly unimaginative and a bit shit.
It looks like a cheap & lazy Puzzle & Dragons clone. Probably best to just try that instead if the gameplay appeals in any way. It's got the usual Freemium garbage, but there's a surprisingly well-honed game under there. Not sure if it's available in Europe yet though (it certainly wasn't when I was back in Ireland), but if you're an Android user and grab the american APK it'll let you play it just fine.

I'm enjoying a few things in the recent New Star Soccer update, but it's kind of disheartening to see that freemium shite worm its way into there too. It's much the same game as it ever was, now with the option of borderline game-breaking upgrades and the ability to buy all the ingame cash you like with real-world money. I know there's the argument that you just don't have to engage with it if you don't want to, but it actively cheapens the game for me and just feels like penny-pinching from a developer that's already made an obscene amount of money from their title.


Paaaaul

Quote from: lazarou on November 30, 2013, 04:28:08 PM
I'm enjoying a few things in the recent New Star Soccer update, but it's kind of disheartening to see that freemium shite worm its way into there too. It's much the same game as it ever was, now with the option of borderline game-breaking upgrades and the ability to buy all the ingame cash you like with real-world money. I know there's the argument that you just don't have to engage with it if you don't want to, but it actively cheapens the game for me and just feels like penny-pinching from a developer that's already made an obscene amount of money from their title.
That really pissed me off.
I wouldn't have a problem if they stopped development on the paid-for game and created a new freemium version, but the Android update just replaced my paid-for version with the freemium one, so that I no longer have the game I paid for.

Replies From View

Quote from: onthebeach on November 30, 2013, 04:03:46 PM
Anyone playing this? I'm trying but it seems terribly unimaginative and a bit shit.

I gave it a few committed minutes and gave up.  It reminds me too much of Bejewelled which I don't like, and it was throwing too many rules and instructions at me that I realised I'm never going to give a fuck about.  Then the process of seemingly destroying Sontarans that just happen to be standing there doesn't really seem to be in the spirit of Doctor Who.

I like the idea of going back through the history of Doctor Who, with aliens and companions from every year as you progress, but this particular game isn't for me.

SetToStun

Quote from: glitch on November 30, 2013, 10:54:54 AMI think the first few you can get very easily by playing the long game, but the later disease types will die out if you try that tactic. There have been some updates recently, so I should probably give them a go.

I'll spoiler this, I think, just in case.
Spoiler alert
I've found so far that everything - up to and including the nano-virus - can be successful just by targeting transmission and specialised abilities exclusively until the whole worl is infected and then using all the points that I've been holding back to hit the symptoms tree hard with the path straight to total organ failure. When the deaths start mounting and more point come flying in, I build mor fatal symptoms as quickly as possible. Oh, and always use insomnia and paranoia to slow progress on the cure. It's never failed me yet :-)
[close]

Quote from: glitch on November 30, 2013, 10:54:54 AMFancy some challenges?

How does that work? Is it a head to head type of thing?

onthebeach

Quote from: Replies From View on December 02, 2013, 12:43:25 AM
I gave it a few committed minutes and gave up.  It reminds me too much of Bejewelled which I don't like, and it was throwing too many rules and instructions at me that I realised I'm never going to give a fuck about.  Then the process of seemingly destroying Sontarans that just happen to be standing there doesn't really seem to be in the spirit of Doctor Who.

I like the idea of going back through the history of Doctor Who, with aliens and companions from every year as you progress, but this particular game isn't for me.

That's a fair analysis. I have of course played it mindlessly a bit since posting before, still not particularly liking it and reaching the inevitable freemium ceiling and uninstalling. I'd rather a choose your own adventure type game for Doctor Who, that'd be a wheeze.

I don't play mobile games at all anymore. Mainly because my screen is a spider web of cracks now and I'm literally too poor to fix it, which always reminds me that I'm poor and leaves me feeling down...But, what I did pick up The Room Two. hahanoassociationwithemovie.

But the first room I got in a bundle, and it was excellent. Best puzzle game I've played on a mobile. And very atmospheric. There was no real plot, although there were some very subtle and understated things, and by the final box, I was actually getting a little on edge because of the sound design. It wasn't a horror game, but it could have been.

This new one has had me on edge and jumping at stuff eben though it's just a locked room puzzle type thing.

Anyway, the Room games are a puzzle solving thing in a Lovecraftian world, where you swipe and interact and solve clever puzzles in interesting ways. Give 'em a shot of you want. I really love them. Second one's on android now too.

Gavin M

I was thinking about making a post about The Room 2 as well.  It's the atmosphere and the attention to detail that's gone into it.  It's streets ahead of all the other games made for mobiles.

Yeah, it's really fantastic. Blasted through the first two 'Rooms' in this new one. Felt incredibly smart and smug about that. Those end of room puzzles really put me on edge though, playing it in the dark in bed, exhausted with the sound up loud. Good stuff. Kinda want to keep going right through it but I need to sleep, but solving those puzzles is SO SATISFYING.

syntaxerror

Dinosaur Bowling is currently on sale in the app store for 69p and tbh it's a great game. The controls work perfectly and the graphics are really bright and cheery. You would think you'd get bored of the dinosaur animations every time you hit the pins, but they really bring a smile to my face. That they can offer such an addictive game without relying on micropayments or silly gimmicks is impressive and everyone should just go and download it right now.

Famous Mortimer

I was trying to find a site which just listed games with no in-game purchases, no freemium, but there doesn't appear to be one. If anyone is any good at making websites, you can have that idea for a mere 50% of the profits that would inevitably come from it.

But seriously, I just want to find good games that won't try and get me to pay just to go through the normal game. Fuck you Candy Crush and your "wait 24 hours to unlock new levels, or pay now" horseshit.

syntaxerror

Quote from: Famous Mortimer on February 23, 2014, 04:02:53 PM
I was trying to find a site which just listed games with no in-game purchases, no freemium, but there doesn't appear to be one. If anyone is any good at making websites, you can have that idea for a mere 50% of the profits that would inevitably come from it.

But seriously, I just want to find good games that won't try and get me to pay just to go through the normal game. Fuck you Candy Crush and your "wait 24 hours to unlock new levels, or pay now" horseshit.

Give Dinosaur Bowling a go.

Thursday

Well there was Flappy Bird until it was tragically taken from us.

Puffin Chunks

Quote from: Famous Mortimer on February 23, 2014, 04:02:53 PM
I was trying to find a site which just listed games with no in-game purchases, no freemium, but there doesn't appear to be one. If anyone is any good at making websites, you can have that idea for a mere 50% of the profits that would inevitably come from it.

But seriously, I just want to find good games that won't try and get me to pay just to go through the normal game. Fuck you Candy Crush and your "wait 24 hours to unlock new levels, or pay now" horseshit.
Move the date forward on your phone by 24 hours... or have they patched that now?

You can put the date straight back again after selecting the next level.

Frazer

Since the introduction of touchscreen swiping, I've been waiting for this game to find its natural home and conquer the world!

James Corden advert ahoy!

momatt


fflip

Quote from: Famous Mortimer on February 23, 2014, 04:02:53 PM
I was trying to find a site which just listed games with no in-game purchases, no freemium, but there doesn't appear to be one. If anyone is any good at making websites, you can have that idea for a mere 50% of the profits that would inevitably come from it.
This site purports to do more or less that, for Android, I haven't had much time to go through it myself yet though.

http://honestandroidgames.com/

The wonderful Seanbaby has released his IOS game, Calculords.
It's a Collectable Card battle game, like an IOS hearthstone, but with maths!

What you always wanted!

Seriously though, I checked out a video online and it's actually surprisingly really clever. Basically, instead of mana or whatever, you get given 9 random numbers, and also addition, subtraction, division and multiplication buttons.

So, if you have a grunt that needs 2 mana to spawn, you might have a two there. So you use that two to spawn the guy.
But now that 2 is gone.
So if you have another grunt that costs 2 mana, you can get an 8, and divide it by 4, and then you spawn the guy.

Videogamer gave it a great score, and the reviews around so far seem incredibly positive. I really do think he needs to release a short and funny trailer to actually build more hype for it though.
Unfortunately, I don't have an IOS, but it does seem the kind of thing I'd actually potentially get quite hooked by.

Jawaka

Sonic Dash is actually alright. It's one of those re-skinned temple run like games, and in my opinion it's superior to any of the 3rd person sonic games out there. Downside is the in-game purchases, and that you're now forced to watch an advert for a game each time you play (It didn't used to be this way, but now after the score screen a 10 second ad plays which you can cancel 3ish seconds in). There's also the option to watch a 10 second ad for a free revive if you fall or hit something.

To summarize, you auto run, swipe from side to side (there's 3 lanes), avoid bombs and spikes, jump over boxes etc, spin through crabs, collect coins, watch part of an advert and repeat. I don't know how demanding it is, but it runs well on a Moto G so it's requirements can't be that high.

*It's free, but I think if you pay £2 or something for a coin pack it removes the ads. 

lazarou

QuoteSonic Dash is actually alright. It's one of those re-skinned temple run like games, and in my opinion it's superior to any of the 3rd person sonic games out there. Downside is the in-game purchases, and that you're now forced to watch an advert for a game each time you play (It didn't used to be this way, but now after the score screen a 10 second ad plays which you can cancel 3ish seconds in). There's also the option to watch a 10 second ad for a free revive if you fall or hit something.

To summarize, you auto run, swipe from side to side (there's 3 lanes), avoid bombs and spikes, jump over boxes etc, spin through crabs, collect coins, watch part of an advert and repeat. I don't know how demanding it is, but it runs well on a Moto G so it's requirements can't be that high.

I was just playing a great little take on this genre called One Epic Knight, a fairly clever take on the three-lane runner that blends a little dungeon-crawling into the mix. Fairly slight stuff, but sharper than most and strangely endearing with it.

My current favourite distraction is Puzzle Troopers, an enjoyable take on/clone of the ridiculously popular unavailable-over-here-a-thon Puzzle and Dragons (you might have played something similar with the recent Doctor Who: Legacy). It's much the same game, with an Advance Wars/General Chaos-inspired motley squad of grunts instead of random RPG character types. Looks and plays great, with a pleasantly bulky single-player campaign, but the potential IAPs are frankly insane money and it's hard to really commit with that rubbish looming on the horizon. It's a shame, as I really enjoy the sub-genre, but every notable example is rotten with the stuff.

Never heard of it before, but an hour ago I saw the launch trailer for Hitman Go. A mobile version of Hitman, done in a completely different style and gameplay. I liked the look of the trailer so much that I picked it up immediately on iPad.

It's actually really, really good. First of all, it looks great. Really pretty. It reminds me of those hobbyist model railsets. The models are all little static models with shifting poses depending on context. It's a puzzle game. I mean, more directly so than Classic Hitman.
Each hit is separated into smaller subsections where you're trying to kill your target, or trying to get to a point on the map. And you slide the character along these rails, one move at a time. But it's like Rogue in that when you move, the enemies move with you. You push into an enemy from the side or behind, and they die. You walk in front of an enemy, they kill you.

And they start throwing in secondary objectives like not killing anyone or completing levels in a limited amount of moves. It's a surprisingly deep puzzle game that I'm just really enjoying. Most missions leave me scratching my head. Especially as I'm now at a point where the turn based nature and layout of the maps mean that I'm unable to kill guards and need to utilise stealth and cleverness.

The music and visuals are just really my kind of thing. Even has Ave Maria for the hits themselves, which I think is a great touch. It's got like 5 or 6 big hits with like 12 puzzles each, and is like 6 bucks. And the last one looks like it's actually the Paris Opera hit again.

It's different, but quite good. I'm really taken with it so far.

small_world

Bumping this to suggest downloading ExO a space strategy game.
It's a viral/spreading game a bit like Risk, but, not really all that like risk.

I never download pay for games, so it's a freebie!

Have a look...

ExO!


Mobius

My data usage is fucked from listening to the world cup - can anyone recommend some decent apps they don't actively use bandwidth? I've had to turn my data thingy so consequently can't use anything that requires the internet to work.

Games, things to read or whatever I really don't mind.

Ignatius_S

Quote from: Mobius on July 10, 2014, 09:21:51 AM
My data usage is fucked from listening to the world cup - can anyone recommend some decent apps they don't actively use bandwidth? I've had to turn my data thingy so consequently can't use anything that requires the internet to work.

Games, things to read or whatever I really don't mind.

What OS? If Android, there's a bundle that I was going to post about anyway - https://ikoid.com/ - it's decent mix at a great price.

The World Ends with You: Solo Remix has recently been released on Android - like the iOS version, it's an excellent port but the price tage is relatively high for mobile games.