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April 27, 2024, 01:49:28 PM

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Resident Evil 2 Remake

Started by bgmnts, January 12, 2019, 05:03:39 PM

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Ferris

I'm very good at computer games and have completed them all.

H-O-W-L

Really wish RE2R had an option to skip the overly nasty deathscenes now I think about it. Even back when graphics were weaker the OG Re2 ones didn't feel as nasty or meanspirited, just matter of fact.

Glebe

I'm actually doing okay with this but it's tough. Guess you have to get used to zombies getting up again even if you've bulleted the fuck out of them and thought they'd been dealt with.

Quote from: H-O-W-L on May 03, 2022, 04:04:12 PMReally wish RE2R had an option to skip the overly nasty deathscenes now I think about it. Even back when graphics were weaker the OG Re2 ones didn't feel as nasty or meanspirited, just matter of fact.

Not normally that squeamish about gore but yeah they're pretty unpleasant.

Poobum

This was one of my lockdown treats. Am an absolute wimp for scary stuff and mediocre to crap at playing games but I quite loved this. Spent so much time running in fear from Mr. X, feeling like a scared and giddy toddler up to no good, testing his boundaries.

H-O-W-L

Quote from: Glebe on May 03, 2022, 06:23:17 PMNot normally that squeamish about gore but yeah they're pretty unpleasant.

Yeah, the gore content itself isn't what bothers me, it's the length of them and the gratuity of how they're displayed. It's almost like unironic gore-porn sorta misery wank stuff. I'm someone that loves Manhunt so it's not really a question of limit for me it's more just like it's presented in a very nasty way IMHO. Even Mortal Kombat does it a tiny bit better because it's clearly a pisstake there.

Glebe

Quote from: H-O-W-L on May 03, 2022, 10:47:29 PMYeah, the gore content itself isn't what bothers me, it's the length of them and the gratuity of how they're displayed. It's almost like unironic gore-porn sorta misery wank stuff. I'm someone that loves Manhunt so it's not really a question of limit for me it's more just like it's presented in a very nasty way IMHO. Even Mortal Kombat does it a tiny bit better because it's clearly a pisstake there.

The pulling the cop through the shutter is a bit Day of the Dead,"Choke on 'em!" And the guy that's had his jaw sliced to buggery by the Licker is extremely icky.

H-O-W-L

I'm fine with those moments -- not least because you can skip them in replays. They're a bit more discreet but the death scenes force you, after already failing, to watch your character be graphically torn apart. Something I noticed that also really perturbed me was that the scene for Ada and Claire getting killed by two zombies shows their innards being torn out, whereas Leon's death scenes have nothing of the sort. Just really weird and nasty shit.

bgmnts

Off the top of my head I would say Leon is wearing a police vest so zombos can't tear his guts out. Unless my memory is shite.

Don't see much wrong with a bit of gore in a Resident Evil game, no matter how gratuitous. Maybe the progression in processing and graphical power makes it worse than the originals, because even if it's Chief Irons getting split open, it's barely rendered polygons spitting barely rendered blood cubes.

H-O-W-L

It's not the level of gore, it's the presentation of it. The death scenes just seem like nasty, drawnout bollocks that pushes the boat out for basically no reason.

Ferris

I had issues with that in one of the tomb raider reboots. Miss a jump or QuickTime sequence and you watch Lara get impaled on rebar or visibly shatter limbs or whatever, and they don't hold back. I found it a bit unnecessary and put me off the game a bit.

Resident Evil in its original incarnation wasn't scary visually (alright it was a bit), but the sound engineering was terrifying. It still pushes a primal childlike fear in me, even the menu beeps when selecting items or whatever give me the creeps. And the squelching and ambient zombie vocalizations? No thanks.

bgmnts

Quote from: H-O-W-L on May 04, 2022, 12:46:57 AMIt's not the level of gore, it's the presentation of it. The death scenes just seem like nasty, drawnout bollocks that pushes the boat out for basically no reason.

Fair enough.


Ferris

Quote from: H-O-W-L on May 04, 2022, 01:01:48 AMIndeed! The sound of zombie moans drifting down the wind with no other noises in RE3 still puts the shits up me.


Yeah with the music as well? Terrifying.

In a way, the squelchy noise was a relief because it broke the tension - there really is a zombie here (somewhere).

AsparagusTrevor

Quote from: H-O-W-L on May 04, 2022, 12:30:04 AMI'm fine with those moments -- not least because you can skip them in replays. They're a bit more discreet but the death scenes force you, after already failing, to watch your character be graphically torn apart. Something I noticed that also really perturbed me was that the scene for Ada and Claire getting killed by two zombies shows their innards being torn out, whereas Leon's death scenes have nothing of the sort. Just really weird and nasty shit.

The guts-out scene happens with Leon also, it's the variation for when you get gang-munched. One zombie will be on neck duty while the other disembowels your bowels out. A lone zombie will just eat your neck off, whatever character you're playing as.

popcorn

I have to confess I can't even remember any of the death scenes in RE2. I only remember the RE4 chainsaw death.

Quote from: Ferris on May 04, 2022, 12:50:21 AMResident Evil in its original incarnation wasn't scary visually (alright it was a bit), but the sound engineering was terrifying. It still pushes a primal childlike fear in me, even the menu beeps when selecting items or whatever give me the creeps.

Yeah even stuff like the menu noises really contributed (unintentionally I suspect) to the sense of the old RE games being really cold and dead and eerie. It was something about the limited tech/UI design/etc of the time, it makes it feel like you're using some knackered old machine to peer into some other horrid world. And the way the footsteps are so limited and repetitive, all that kind of thing, it makes the worlds feel weirdly mechanical and leaden and spookily horrible.

Magnum Valentino

Brilliantly put @popcorn . @Glebe are you going to give the Nemesis remake a go after this?


Ferris

Quote from: popcorn on May 04, 2022, 10:40:59 AMI have to confess I can't even remember any of the death scenes in RE2. I only remember the RE4 chainsaw death.

The background of wherever you are goes black so only what's left of your character is left, but there's lots of zombies having a feast. They also block out the nastiness with low-res blood spatter, which is nice of them.

I had a look for them, they're almost sort of quaint.

QuoteYeah even stuff like the menu noises really contributed (unintentionally I suspect) to the sense of the old RE games being really cold and dead and eerie. It was something about the limited tech/UI design/etc of the time, it makes it feel like you're using some knackered old machine to peer into some other horrid world. And the way the footsteps are so limited and repetitive, all that kind of thing, it makes the worlds feel weirdly mechanical and leaden and spookily horrible.

Yea it was very clinical sounding, if that's the right word, and the (far too much) reverb on the steps emphasizes just how on your own you are. Great game.

bgmnts

I just realised my main memory of Resi Evil as a child was the death scenes/game over screen, where the screen goes black and Leon/Claire/Jill/Chris are being eaten by zombies, and you can hear the wet squelch of viscera with the words You Are Dead trickling down in blood.

Perhaps that's why I am desensitised to the brutal deaths in the remake, and in Resi 4 too.

H-O-W-L

Quote from: Ferris on May 04, 2022, 11:08:33 AMYea it was very clinical sounding, if that's the right word, and the (far too much) reverb on the steps emphasizes just how on your own you are. Great game.

Using the UI in RE1-2-3 really does feel/sound like using a computer in a GP's office or library, yeah.

popcorn

Oh I see, you were all talking about the death scenes in the original RE2.

Goldentony

I've played the remake a lot just to get times down and I have to say that the zombies in this one are proper tits who wont calm down

H-O-W-L

Quote from: popcorn on May 04, 2022, 04:45:04 PMOh I see, you were all talking about the death scenes in the original RE2.

Nah. I think the original ones are fine. Infact I think the ones in RE7 and RE8 are fine because the load/save stuff comes up immediately and you aren't forced to sit through them -- same for Doom 2016. In RE2 though you're forced to watch your daftcunt get munched.

In the original you could always just lunge forward and punch the restart button on your PS1 with yer toe, as I did. RE4 also lets you button-mash to make the CONTINUE? YES/NO part come up quicker.

AsparagusTrevor

I remember there was a demo of PS1 RE2 knocking about that had quite a few little differences to the proper release. One in particular was a much more violent death scene when you were killed by the Licker. It would grab Leon by the head and then smash it several times into the floor until the regular bloody screen would happen. Nowhere to be seen in the proper release.

I think this demo of RE2 came with the RE Directors Cut.

EDIT: It's in the video here. Not quite as horrific as my mind remembered but still more so than the proper game.

Magnum Valentino

Quote from: AsparagusTrevor on May 04, 2022, 05:33:22 PMI remember there was a demo of PS1 RE2 knocking about that had quite a few little differences to the proper release. One in particular was a much more violent death scene when you were killed by the Licker. It would grab Leon by the head and then smash it several times into the floor until the regular bloody screen would happen. Nowhere to be seen in the proper release.

I think this demo of RE2 came with the RE Directors Cut.

EDIT: It's in the video here. Not quite as horrific as my mind remembered but still more so than the proper game.

State of this pair of daft cunts

The 2 demos I remember were the Director's Cut bonus disc which most notably had an early section excised (there was no blockage on the path out the back of Kendo's, so you'd run straight out into the area with the bus instead of up and around the metal walkway and over the bins) and the one that came with OPM magazine which had a 20-minute time limit or end when you got to the STARS office, whichever happened first.

Might hoke them out and see if this is on either of those.

Glebe

Used a lot of healing items in my first boss fight.

Ferris

Quote from: Glebe on May 07, 2022, 10:51:41 PMUsed a lot of healing items in my first boss fight.

But enough about my consulting internship, how did you find RE3?

Glebe

Quote from: Ferris on May 08, 2022, 12:38:58 AMBut enough about my consulting internship, how did you find RE3?

Enjoyed the original version, not played the remake as yet Ferris. But I'm not looking forward to getting stalked by Nemesis, Mr. X in the Resi 2 redo is an incredibly frustrating bugger. "Zombies and killer dogs and Lickers oh my, what can we add to make the game even harder?!"

Ferris

I'll be honest, I've been too scared to play it. Something about it touches a primordial fear within me.

Poobum

Spending 15 minutes cowering in a save room as Mr X stomps about. Like hiding under a desk in Alien: Isolation. It's an emotional workout, has me questioning my character.

Glebe

Quote from: Ferris on May 10, 2022, 02:20:53 PMI'll be honest, I've been too scared to play it. Something about it touches a primordial fear within me.

The atmos in the Resi 2 redo is incredibly creepy.

Quote from: Poobum on May 10, 2022, 02:27:11 PMSpending 15 minutes cowering in a save room as Mr X stomps about. Like hiding under a desk in Alien: Isolation. It's an emotional workout, has me questioning my character.

The Lickers are kinda alien-like actually.